honergard space yards

    Joined
    Jun 21, 2013
    Messages
    92
    Reaction score
    0
    • Legacy Citizen 2
    • Legacy Citizen
    hey hi! hello and welcome to honergard-space-yards. so your if your wandering"is this guy actually good..." i would respond whit see for yourself.(note: old pic below, most of em need fixing)



    so you probly want me to start talking 'bout them ship thingy's eh? well ok then, lets start whit something simple but of very great inportance the humble fighter, or this case the evolution of one such fighter dezign that has always been there and even more so reacently whit upe-ma-dates happening, so i present you the evolution of the 'scutle'(yes its spelled sthat way). this gives a good measure bar, since i never stoped remaking it during my starmade career(of sorts) and there a few, well many more i want to share.

    img: http://i.imgur.com/SFl3rlA.png

    (right to left)

    the first one, and the hardest one to hit, the MK1. an all-round useful pod to have around whit a minimal shield, basic canons and salvage beams.

    nothing special then came the MK2, we tried to be more combat efficient and thus more shields and we put some missiles on it, and a AI-module so it can buzz around independently of a pilot, useful for when your short on men.

    the MK3 was the first attempt at militarisation of the ship, and was successful for its time but short-lived.

    between the mark 3 and 4 we tried to experiment whit turrets on the tiny ship, we honestly thought it would be a smart idea since it could fire at more directions and be able focus at solely flying, we since moved on due to the fact that we lost the ability to dock, it however out-gunned every previous version.

    the MK4 was a failure however, it did future a EMP(repullsor) that could disable other ships for short periods of time and did have an internal view of the ship, it was doomed to be deprecated due to lack of shields.

    img: http://i.imgur.com/ETvELeI.png

    (left to right)

    then came the golden age for the scutle, the time of re-creation since the MK4 was an utter failure we had to redesign the scutle from the ground up and thus the MK5 was born whit a new sporty look and improved everything to match up. not only having a stronger, faster base ship this model also has two turrets to add to the whole package this way it could out-gun any and all competitors of the same class, and because it bolstered this many guns we nicknamed it the gunship. access to the controlles was also moved from the top to the bottom.

    being successful but slightly unhandy we moved to a less weaponised form, and gave it a new role. thus MK6 "the tug" was born being useful for collecting the wreckage of battleships and pirates alike it proved useful collecting scrap of battle's. we also included a small shutle, that was original little more than an escape-pod then we upgraded that to a tiny shuttle whit very basic defence ability's and making it double as a turret, the ship has a minor disability. due to the core being completely in-bedded in the deign access can be gained by using a computer or the shuttle and switching views.

    quickly realising the potential of the ship(and the fact it looked kinda ridicules), we started making it more useful like the very first scutle, reducing the size of the tug-module and giving it a high powered mining-beam and making the weapon more focused and bigger, we created the latest edition to the scutle family MK7"the workhorse" we wildly tested this version of the ship, and found that its a very good all-round starter ship and allowed for a great deal of customisation that's why we(honergard space yards) have decided to release this version of the ship to the public hoping it will be to your liking.

    note: if you request the older dezigns to be provided, let me know.

    Scutle MK7 "Workhorse"

    stay tuned for more updates, the next days or so, i plan releasin a floodgate of ship dezigns.
     
    Joined
    Jun 23, 2013
    Messages
    427
    Reaction score
    53
    I can see huge potential in you and honergard space yards, i would like to personally offer you a space in S.A.T.U.R.N.s best of the best server, details are on this page- http://star-made.org/content/saturn-presents-best-best, please PM me if you are interested!
     
    Joined
    Jun 28, 2013
    Messages
    64
    Reaction score
    2
    i must say, as the head of crastia shipyards, that your ships are VERY......impressive......any...erm...chance for some...downloads for the (suitably incredible pause) AMAZING (calm down, calm down) ships at the top???
     
    Joined
    Jun 21, 2013
    Messages
    92
    Reaction score
    0
    • Legacy Citizen 2
    • Legacy Citizen
    they are my own makings, but as they are very old(~2 months) the recent updates messed up all the turrets and they need fixing, now i\'m conteplating if i should retro-fit them to be more up-to date whit adjusted weapons and shields or that i should start from the ground up on them, since they were really early makings.

    as for posting the blueprints about the ships, that will happen in all due time, i plan on posting them in assending order of price(sorta). and dont worry \'bout big ships just because those are broken doesn\'t mean i don\'t have any~

    ok lets get on whit the show, next up... a higher class ship, falling into heavy corvettes and light frigates.



    the \"galakon\"(glac-on) fighter

    a ship whit a wide spread of fire, usefull for \'flacking\' the enemy fighters, and usefull for blasting holes in bigger unshieleded targets.


    img: http://i.imgur.com/52Ga0yq.png

    stats:

    length:26m
    Height:9m
    Width:19m
    mass:114,9

    role:support/escort


    power(storige/regen):20.000/33972,4
    shield(storige/regen/recovery):32442/1390/0,5
    thrust:539,8

    armaments:
    80x1 antimater shotgun
    47x2 fast dumbfire missle

    Blueprint



    scout mk2

    originally made as light support ship it was redesigned as a scout ship halfway through it deployment, it still is capable of achieving its previous task thanks to the help of a small two-shot flack turret.

    http://i.imgur.com/FzWFfM7.png

    stats:

    length:27m
    Height:11m
    Width:11m
    mass:104,2

    role:reconance/support/escort


    power(storige/regen):20.000/22001,9
    shield(storige/regen/recovery):20384/994/0,5
    thrust:407,2

    armaments:
    4x3,2,1 antimater alternator array
    5x1 slow dumbfire missle
    1 small turret, 2*4x1 shotgun

    Blueprint



    HNRG frigate

    made personally and recent, the HNRG frigate was made to be a ship for inexperienced independent pilots that were just starting a new career in the world of spaceships, thus a all-purpose ship had to be made, and that caused the NHRG frigate to appear. a open platform that serves a well-rounded role, whit allot of capability for expansion and modification. similair to the mk7scutle only bigger, and bigger is better.

    img: http://i.imgur.com/JpnSddJ.png

    stats:

    length:37m
    Height:11m
    Width:27m
    mass:168,7

    role:assault/escort/slavige/friegter (starter ship)


    power(storige/regen):20.000/62415,9
    shield(storige/regen/recovery):32527/1392/0,5
    thrust:194,8

    armaments:
    2xsymmetric 10~4 antimater alternator
    optional 11x11x11 turret slot
    43x2 salvige beams(0,07 sec per block)

    Bleuprint

    next up we gotsomwat bigger and more mention worthy ships to be seen, some much more bigger ships.

    ps: if you have a request feel free to leave it here to
     
    Joined
    Jun 21, 2013
    Messages
    92
    Reaction score
    0
    • Legacy Citizen 2
    • Legacy Citizen
    \'m gonna show you my (up until the next one) favourite ship that i made, now do know that i put two whole days of hard work into one design when this was originally created, since then i had to modify it on several occasions and this may be the reason why the ship has less of usefulness then it used to have.

    when i made it, i tried to model it after a ship from star-conflict, but it proved to hard so i improvised. and boy what a ship it became now know that this is the 4th iteration of the ship so its been through a hell of an ordeal just to get where it is now. so whit little les bickering about i giv you the stats first this time since the picture is quite big.

    stats:

    length:89m
    Height:27m
    Width:51m
    mass:1903,6

    role:assault/command/explorer/reseach

    power(storige/regen):263609,8/253097,8
    shield(storige/regen/recovery):207407/5287/3,0
    thrust:2273

    armaments:
    1x120(~ish) fast dumbfire misle
    1~22 animater minigun
    29 repulsors

    the \"vabesian prime\" mk4

    img: http://i.imgur.com/6AzE6Lm.jpg
     
    Joined
    Jun 21, 2013
    Messages
    92
    Reaction score
    0
    • Legacy Citizen 2
    • Legacy Citizen
    hay guys,

    sorry i havent been on in a while, i had oher stuff to do and sorta got \'done\' whit starmade, but i\'m back now so dont worry i have returned. btw digging the new graficle inprovements lately.

    golath generation 2 mark 3

    so i got this ship i was working on before i left so decided to make it space worthy, do know this ship is mostly done the interior that i never do is there, but is got allot(and i mean huge amount) of empty space for improvements and it doesn\'t come whit any turrets or fighters, so if you want to take it and change it go right on ahead.



    arbitrary stats:

    length:203m
    Height:60m
    Width:111m
    mass:17859.7

    role:battleship/mothership/harvester

    power(storige/regen):31294038.5/1119173.6
    shield(storige/regen/recovery):1105255.0/25176/4
    thrust:29902.2

    armaments:
    4 10*10*50 antimatter cannons
    140 ~20*1 salvager array(checkerboard design)
    62 small turrets
    4 interceptors(small)
    toggleable exhaust armour

    golath-g2mk3 download: http://star-made.org/sites/default/files/apiupload/golath-g2mk3_26670.sment





    anyhow i will be doing some more tomorrow~