So I've been working on this little gem for a while now. Kinda hard to get a lot done between work and an 8 month old.
The initial goal - A supercarrier class ship that can carry at least 90 fighters, and various support ships.
Where we are at right now:
52 Ares class heavy fighters dockable in main fighter bays. 2 runways with both entrances and exits. 24 more in a lower deck storage array. Can be manually piloted or ai controlled
Stats:
283 mass, 549 thrust 55k shields, 39.9k power, 4240 dps 26 array AMCs, plus 4 323dmg BB missile arrays, and 2 317dmg DD missile arrays
6 Thanatos class Gunships dockable in lower hanger bay. Room for dual front turrets once chain-docking is enabled.
Stats
517 mass, 1143 thrust, 144k shields, 177k power, 9207dps 12 array AMCs, plus 4 307damage BB missile arrays, and 2 335 damage DD missile arrays
2 Poseidan class Rescue vessels Dockable on upper hanger arrays. 5 med-beds, room for a crew of 7. Low loading dock for easy loading and unloading of patients. Bottom mounted breaching quad AMCs and pulse arrays (for when AMCs are directional). 8 repair beams, and 2 power supply beams pushing 85000e/s each.
Stats
Mass 237, Thrust 927, Shields 213k, Power 260k, with 329k e/s recharge
Additionally, there are 52 Cyclops drones, deployed from drone bays beneath the carrier. Currently these do not have stats as I am unsure that I am satisfied with the design. Basically they will be pure AI controlled AMC cannon holders.
The lower hanger bay features a small ship repair array utilizing a 53x25 footprint housing 659 repair arrays.
Defense comes in the form of Reaper, and HeavyReaper, Turruts. These are/will be placed at strategic hull locations to protect the ship and her crew. Additionally, energy drain turrets of undefined design will be spaced along the wings to huld smaller oponents captive while the turrets shred them. Other power supply and repair turrets will be used to aid allied craft in near space. The final line of defense will be the massive shield system. Currently at a capacity of 9.47 million with a 126k s/s recharge, engineers believe that they will be able to boost this to a capacity of over 11 million.
Offensively, the Hera class will be equipped with an extensive missile system, and a capital class energy drain system that currently pulls 180million e/s from enemy capital ships, killing their shields, engines and cannons completely. In addition to the fighter, gunships and drones, Anakita should be able to put out well in excess of a half-million damage/s, possibly as much as 1 million damage, with force projection across several sectors.
The power system in the Hera is designed with multiple redundancies. A power tank of 608.7 million is currently recharged at a rate of 11 million e/s. Extensive testing will be required to determine if this will be sufficient to supply all of her systems requirements during all-out combat
There are currently 80 furnished basic crews quarters, and 32 furnished family quarters. There will be two parks for relaxation and exercise, along with 2 large mess halls for feeding the hungry men and women who serve aboard this interstellar vessel.
26 Hermes-class escape pods serve to evacuate the crew in case of emergency. Hopefully, if the engineers have done thier job right, this won't ever be a problem. Then again, there is a legend of an ancient unsinkable titan that was felled by cold, merciless forces under cover of darkness. Luck favours the prepared. Gods willing, lady luck will be on our side.
The initial goal - A supercarrier class ship that can carry at least 90 fighters, and various support ships.
Where we are at right now:
52 Ares class heavy fighters dockable in main fighter bays. 2 runways with both entrances and exits. 24 more in a lower deck storage array. Can be manually piloted or ai controlled
Stats:
283 mass, 549 thrust 55k shields, 39.9k power, 4240 dps 26 array AMCs, plus 4 323dmg BB missile arrays, and 2 317dmg DD missile arrays
6 Thanatos class Gunships dockable in lower hanger bay. Room for dual front turrets once chain-docking is enabled.
Stats
517 mass, 1143 thrust, 144k shields, 177k power, 9207dps 12 array AMCs, plus 4 307damage BB missile arrays, and 2 335 damage DD missile arrays
2 Poseidan class Rescue vessels Dockable on upper hanger arrays. 5 med-beds, room for a crew of 7. Low loading dock for easy loading and unloading of patients. Bottom mounted breaching quad AMCs and pulse arrays (for when AMCs are directional). 8 repair beams, and 2 power supply beams pushing 85000e/s each.
Stats
Mass 237, Thrust 927, Shields 213k, Power 260k, with 329k e/s recharge
Additionally, there are 52 Cyclops drones, deployed from drone bays beneath the carrier. Currently these do not have stats as I am unsure that I am satisfied with the design. Basically they will be pure AI controlled AMC cannon holders.
The lower hanger bay features a small ship repair array utilizing a 53x25 footprint housing 659 repair arrays.
Defense comes in the form of Reaper, and HeavyReaper, Turruts. These are/will be placed at strategic hull locations to protect the ship and her crew. Additionally, energy drain turrets of undefined design will be spaced along the wings to huld smaller oponents captive while the turrets shred them. Other power supply and repair turrets will be used to aid allied craft in near space. The final line of defense will be the massive shield system. Currently at a capacity of 9.47 million with a 126k s/s recharge, engineers believe that they will be able to boost this to a capacity of over 11 million.
Offensively, the Hera class will be equipped with an extensive missile system, and a capital class energy drain system that currently pulls 180million e/s from enemy capital ships, killing their shields, engines and cannons completely. In addition to the fighter, gunships and drones, Anakita should be able to put out well in excess of a half-million damage/s, possibly as much as 1 million damage, with force projection across several sectors.
The power system in the Hera is designed with multiple redundancies. A power tank of 608.7 million is currently recharged at a rate of 11 million e/s. Extensive testing will be required to determine if this will be sufficient to supply all of her systems requirements during all-out combat
There are currently 80 furnished basic crews quarters, and 32 furnished family quarters. There will be two parks for relaxation and exercise, along with 2 large mess halls for feeding the hungry men and women who serve aboard this interstellar vessel.
26 Hermes-class escape pods serve to evacuate the crew in case of emergency. Hopefully, if the engineers have done thier job right, this won't ever be a problem. Then again, there is a legend of an ancient unsinkable titan that was felled by cold, merciless forces under cover of darkness. Luck favours the prepared. Gods willing, lady luck will be on our side.