- Joined
- Jul 2, 2013
- Messages
- 56
- Reaction score
- 5
Sometimes when I was filling up my ship with shields and stuff, I really need some light in that sealed dark place. PlexLight is not a very good light source to be honest, since it only lights up a very short distance and the shadows are weired.
My suggestion is, to add a function to allow players to turn on a headlamp function in build mode. This headlamp should light up everything in sight, just like the natural light in open space.
My suggestion is, to add a function to allow players to turn on a headlamp function in build mode. This headlamp should light up everything in sight, just like the natural light in open space.