Can I ask why?
Good luck getting a .png file to execute as.... well an executable or script on a server. I have been asking around and cannot find anyone with facts who can tell me a starmade skin virus is even a thing let alone possible.Preventing people from potentially being able to upload viruses to a server is a waste of time? lol, k
We're working on a new launcher, council integration is planned (which means polls and feedback from users from the launcher). https://trello.com/c/Wz1a4DT4/19-new-launcherPut some polls or more regular news on the launcher.
It's possible in theory and has happened in the past, do a search on "png|jpg|gif vulnerability" and you'll find a few.Good luck getting a .png file to execute as.... well an executable or script on a server. I have been asking around and cannot find anyone with facts who can tell me a starmade skin virus is even a thing let alone possible.
Uh... Yes, they do. You can test this yourself by setting up a big beam waffleboard.I dunno so many myths with this game, like "salvage beam numbers cause lag"
Yeah I have searched and talked to people, while not impossible, it's very improbable as you said.It's possible in theory and has happened in the past, do a search on "png|jpg|gif vulnerability" and you'll find a few.
I have and it is fine and I did say maybe when you get to unrealistic levels of beam arrays they can be a problem. But from my testing, it's planets that are the biggest cause of issues themselves, regardless of beam count. Down to the way blocks overlap at the seams, and hopefully something that will be fixed soon, but anyways that is getting off topic so I'll leave that discussion for another thread as wes hould keep this about skins and server slots.Uh... Yes, they do. You can test this yourself by setting up a big beam waffleboard.
I also happen to be against microtransactions personally, so as far as I'm concerned, your argument falls completely flat. And how would not factoring in people's general dislike for microtransactions be any more rational?Personally, I think anyone opposed to this simply because "microtransactions have a bad rap" is being irrational.
Oh, I wasn't saying accounting for general microtransaction dislike is a bad idea. I just think the people who are opposed to this for seemingly no reason other than "they're microtransactions and microtransactions are bad!" are being irrational.I also happen to be against microtransactions personally, so as far as I'm concerned, your argument falls completely flat. And how would not factoring in people's general dislike for microtransactions be any more rational?
Agree.From what I witnessed, the more microtransactions are advertised the more negative backlash they recieve. Although you might want to get a second opinion on this.
Let's be honest, anyone would do it. Notch was offered 1 BILLION for minecraft, do you really think anyone could say no?
This however is a very real threat, and does need to be considered if this system is indeed implemented.
Let me rephrase it then... nobody thought anyone would be crazy enough to offer 2.5 billion (from what I have heard)...
And even if I would resist, if M$ decides to then feed those 2.5B to their lawyers, how long would you think anyone could continue their "minecraft"?
AgreeMicro-transactions for anything approaching in-game functionality of any kind is something to be avoided at all costs, IMO. While originally it was cool to have vanity stuff as micro-trans, greedy developers poisoned the well for them.
Micro-transactions for things at launch are even worse. I don't mind buying DLC for things that simply weren't in the game to begin with because either there wasn't time to get them in, or because somebody realized it would be cool to add something nobody thought of at the time. Thats great, thats me getting more mileage out of games I already have while still making the creation of said content financially viable for the producer.
But this "Oh, we actually have the data on the disc, but you have to pay us more to use it" stuff represents the WORST kind of mentality in the gaming market right now. I would rather see a game cost me $45 and come with X, then have the game be $40 and have X be a $5 DLC. I know that logically its the same overall price, but emotionally it feels like a bait and switch.
I have an idea for acceptable micro-transactions, but I think I'm going to make my own thread for that.
Agree here too. File names are just the easiest thing to edit from any program, command-line editor or browser.Now this is really going off topic, but that's why using three-letter file extensions to do anything except indicate the intended use to the user is so wrong that I can't even begin to figure out who thought that would be a good idea. A proper OS should have other ways to determine the contents of a file (hint: man 1 file) for its internal purposes... but even proper OSes nowadays have file browsers and whatnot that use that sick and broken method.[/rant]
It's not about the server location but about the user location (which DL skins).A feature in order to be able to have same skin on chinese server, EU, or NA => Just wtf !?