- Joined
- Oct 5, 2016
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Hello all,
I am a brand new player, been playing about a month and learning the game's in and out, but I have a ton of questions, and the information is so spread out/inaccurate that I figured I would ask them all here!
Q1 - I see that the max efficiency for Salvaging is 91 modules per output, so does this mean for cannons at 1:1 ratio to do 200 damage per block I need double the modules? Missiles the same? Beams 34? Pulse 17? How about their secondary effects? Cannons are faster, Beams have range, Missile shot gun, and Pulse does what? What is burst time and hit rate in relation to salvagers?
Q2 - How does docked armor work? Why is is so effective? Is it in relation to penetration? How does that work? Does a single weapon continue to penetrate based on a contiguous basis so that gaps stop them, or is is based on distance, so if it has 17 penetration that damage is applied to 17 blocks, or 17 spaces so that gaps are less effective? Or do you get a bonus to the 2nd entity's defense if a weapon shoots through a 1st entity?
Q3 - What are some efficient weapon's setups? I have heard that multiple weapons in a line works better for punching through armor, is it better to have 3 weapons in a line or 1 giant weapons? Do you want to do more Alpha damage or consistent DPS?
Q4 - In what instances is overdrive worth adding to your weapons? It seems that Ion, Punchthrough, Piercing, and EMP are all better in terms of energy used vs what they are designed to do.
Q5 - As I understand it AHP and SHP are the cumulative Hitpoints of everything added to those systems. When using AHP it subtracts 50% of damage before damage is applied to a block (after that block's own defenses), that damage is drawn from the AHP pool. So, adding bulk heads and other places of HPs is good? Whenever the AHP is gone does that mean all if your armor blocks are destroyed? For instance if you take a lot of AHP damage to the front of your ship, does that mean that whole blocks are disappearing else where? Or does that just mean after its gone blocks take a 100% damage after their defenses?
Thank you all for your help!
I am a brand new player, been playing about a month and learning the game's in and out, but I have a ton of questions, and the information is so spread out/inaccurate that I figured I would ask them all here!
Q1 - I see that the max efficiency for Salvaging is 91 modules per output, so does this mean for cannons at 1:1 ratio to do 200 damage per block I need double the modules? Missiles the same? Beams 34? Pulse 17? How about their secondary effects? Cannons are faster, Beams have range, Missile shot gun, and Pulse does what? What is burst time and hit rate in relation to salvagers?
Q2 - How does docked armor work? Why is is so effective? Is it in relation to penetration? How does that work? Does a single weapon continue to penetrate based on a contiguous basis so that gaps stop them, or is is based on distance, so if it has 17 penetration that damage is applied to 17 blocks, or 17 spaces so that gaps are less effective? Or do you get a bonus to the 2nd entity's defense if a weapon shoots through a 1st entity?
Q3 - What are some efficient weapon's setups? I have heard that multiple weapons in a line works better for punching through armor, is it better to have 3 weapons in a line or 1 giant weapons? Do you want to do more Alpha damage or consistent DPS?
Q4 - In what instances is overdrive worth adding to your weapons? It seems that Ion, Punchthrough, Piercing, and EMP are all better in terms of energy used vs what they are designed to do.
Q5 - As I understand it AHP and SHP are the cumulative Hitpoints of everything added to those systems. When using AHP it subtracts 50% of damage before damage is applied to a block (after that block's own defenses), that damage is drawn from the AHP pool. So, adding bulk heads and other places of HPs is good? Whenever the AHP is gone does that mean all if your armor blocks are destroyed? For instance if you take a lot of AHP damage to the front of your ship, does that mean that whole blocks are disappearing else where? Or does that just mean after its gone blocks take a 100% damage after their defenses?
Thank you all for your help!