- Joined
- Sep 29, 2013
- Messages
- 299
- Reaction score
- 156
The Euro-Corp Syndicate imploys 7 diffrent fleets consisting of 4 fleet members and a squad leader each.
Each squad leader and only the squad leader of the fleet is permitted to speak on comms, he relays informations to the fleet commanders who update an smaller Oracle in the capital fleet which is used to map the engagments beyond visual range. each fleet is deployed to move through and engage enemies in an individual sector.
Battelfields rarely stretech on beyond 10x10x10 or a radious of 5 sectors from the AOE, our capital fleet is generally stationary (mainly due to lag reasons) and heavy turret based defences mean the capital pilots or the fleet commanders can concentrate on fleet command and let automated AI defences do the hard work while they coardinate the pilots.
Each squad leader and only the squad leader of the fleet is permitted to speak on comms, he relays informations to the fleet commanders who update an smaller Oracle in the capital fleet which is used to map the engagments beyond visual range. each fleet is deployed to move through and engage enemies in an individual sector.
Battelfields rarely stretech on beyond 10x10x10 or a radious of 5 sectors from the AOE, our capital fleet is generally stationary (mainly due to lag reasons) and heavy turret based defences mean the capital pilots or the fleet commanders can concentrate on fleet command and let automated AI defences do the hard work while they coardinate the pilots.