Edit: This suggestion was made before forcefield were implemented into the game.
A force field block: something that doesn't allow anything to pass through while it's active (including projectiles). Can be activated and deactivated with logic.
What I'm asking for is basically a plex door type block with a fancy semi-transparent energy field texture when it's active (extra points if that texture is animated). It would turn invisible and act like open plex doors when inactive.
Uses: Hangar doors, walkways, security barriers, and overall amazing stuff. Maybe even simulating holograms?
Very Optional: Have it be controlled by a force-field controller block, a bit like an area trigger controller. That block is necessary to activate a force-field. If it is destroyed the force field blocks linked to it turn off. Could prove to be a fun RP element.
Ps: kupu all the work would basically be done by you (since it only requires a new texture).
A force field block: something that doesn't allow anything to pass through while it's active (including projectiles). Can be activated and deactivated with logic.
What I'm asking for is basically a plex door type block with a fancy semi-transparent energy field texture when it's active (extra points if that texture is animated). It would turn invisible and act like open plex doors when inactive.
Uses: Hangar doors, walkways, security barriers, and overall amazing stuff. Maybe even simulating holograms?
Very Optional: Have it be controlled by a force-field controller block, a bit like an area trigger controller. That block is necessary to activate a force-field. If it is destroyed the force field blocks linked to it turn off. Could prove to be a fun RP element.
Ps: kupu all the work would basically be done by you (since it only requires a new texture).
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