A few bugs are 100% reproductible with a ship I built, all of them in offline mode. It's about 700 m long and with a somewhat complex power modules patterns of 67 millions eu regeneration if it is of importance. .
1) Diplay bug in flight mode since the last update. In build mode the ship displays correctly, but in flight mode, some 10*10 parts are flickering.
2)Ghost laser on a turret. On a turret fitted with 3 groups of guns, the right one produce a ray coming from under the turret and damages the ship. Tried with differents associations/activations of the right group of antimatter cannons: the ray is always present. The left group is symetric and works fine, so does the middle one.
Same thing with missiles.
3)Previously, when I was aproching a large structure like a station with this ship, the game was slowing down to 1 FPS even if I was far from it and going back to normal when going away. Since last update, it freezes to death and I have to kill the program.
4)Still having a lot of ghost ship issues with this construction. When I am in this ship and buy another one at a station, the new one is generally in "ghost mode". I can't hit it with laser, can pass through it, even if I can enter the core. The ship becomes "solid" when I turn around it.
5)Sometimes, one of the turrets has just disapeared when I start the game.
I'm planning to continue the work on this ship, it seems that when finished, I won't need any weapon anymore : it will just make any opponent's computer crash on sight :p
More seriously, I jut had some serious eye wounds, so long screen reading is painful and I couldn't check if those bugs are already documented. But if they aren't and this ship can be helpful for bug hunting, I can upload the ship and the turret.
1) Diplay bug in flight mode since the last update. In build mode the ship displays correctly, but in flight mode, some 10*10 parts are flickering.
2)Ghost laser on a turret. On a turret fitted with 3 groups of guns, the right one produce a ray coming from under the turret and damages the ship. Tried with differents associations/activations of the right group of antimatter cannons: the ray is always present. The left group is symetric and works fine, so does the middle one.
Same thing with missiles.
3)Previously, when I was aproching a large structure like a station with this ship, the game was slowing down to 1 FPS even if I was far from it and going back to normal when going away. Since last update, it freezes to death and I have to kill the program.
4)Still having a lot of ghost ship issues with this construction. When I am in this ship and buy another one at a station, the new one is generally in "ghost mode". I can't hit it with laser, can pass through it, even if I can enter the core. The ship becomes "solid" when I turn around it.
5)Sometimes, one of the turrets has just disapeared when I start the game.
I'm planning to continue the work on this ship, it seems that when finished, I won't need any weapon anymore : it will just make any opponent's computer crash on sight :p
More seriously, I jut had some serious eye wounds, so long screen reading is painful and I couldn't check if those bugs are already documented. But if they aren't and this ship can be helpful for bug hunting, I can upload the ship and the turret.