- Joined
- May 25, 2013
- Messages
- 228
- Reaction score
- 16
Recently , I realized that plants growing planetside could help bring meaningful competition between factions.
As renewable ingredients , they would grant a significant income for each planet defended and harvested. Now , a serious faction seeking to be self-sufficient and producing every module type would need to control one of each type of planets , with most plants being exclusive to them. Some others could also be grown on stations , to help more modest investors.
Since farms are purely economic in nature , and not required for a faction's short-term survival , they would not work on homebases. Those would sterilize the sector they're in , to prevent silly workarounds. Long range turrets from nearby sectors would obviously help deter raiders.
As the value of intact planets increases , factions may shift their homes and compete for convenient spots in range of multiple types. People with a vendetta could cause lasting damage bombing exposed crops ; planet builders could safeguard their investments with glass domes and guard drones.
Lots of interactions could arise from simply growing plants to craft blocks with.
As renewable ingredients , they would grant a significant income for each planet defended and harvested. Now , a serious faction seeking to be self-sufficient and producing every module type would need to control one of each type of planets , with most plants being exclusive to them. Some others could also be grown on stations , to help more modest investors.
Since farms are purely economic in nature , and not required for a faction's short-term survival , they would not work on homebases. Those would sterilize the sector they're in , to prevent silly workarounds. Long range turrets from nearby sectors would obviously help deter raiders.
As the value of intact planets increases , factions may shift their homes and compete for convenient spots in range of multiple types. People with a vendetta could cause lasting damage bombing exposed crops ; planet builders could safeguard their investments with glass domes and guard drones.
Lots of interactions could arise from simply growing plants to craft blocks with.