These are only suggestions! Not everyone will like every suggestion but if you see something you may want implemented make sure to post your support.
Factory Docking Unit + Enhancers
They will function like current docking units. Factoring Docking Units will be used in conjunction and attached via a link or a new wiring block to the Factory Unit to enable construction of a ship that will be docked in the Factory Docking Unit area.
Ship Creation & Blueprint Usage
! Remove instant ship building and price with this down below!
Once a factory docking unit is setup, the factory will be able to create ships from blueprints in the docking area; however they will require all the resources (Items) that the ship’s blueprint uses to be inside the factory unit to start creating it. This eliminates the ability to buy ships that have been blueprinted to harvest materials. The ship being created must fit inside the factory docking area which is increased by Factory Docking Enhancers and will take time to create. Build time will vary based on the size and mass of the ship. Building will start from the core and move around in square patterns outward.
Ship Building Ideas / Restrictions
Firstly, I would like to mention fighting people’s ships in pvp is fun but somewhat broken. I have had instances of people building huge plastered walls in the mist of combat to prevent damage or improve/fix their ship.
Here are my suggestions on how ship building should be.
Pros to the above ^
+ No mid combat building
+ More functionality from factories
+ Bigger ships will require factories
+ Easy ship repair back to original blueprint state
+ No blueprint farming for materials since ships require the materials to create prior to building
+ Promotes faction planets & space stations to host factories for larger ship creations
Cons to the above ^
-Limited ship size at start,
-Bigger ships will require factories
- Advanced building will require factories
- Ship repair will require factories if outside the limited build area in space.
More Details
Unrelated suggestions
Factory Docking Unit + Enhancers
They will function like current docking units. Factoring Docking Units will be used in conjunction and attached via a link or a new wiring block to the Factory Unit to enable construction of a ship that will be docked in the Factory Docking Unit area.
Ship Creation & Blueprint Usage
! Remove instant ship building and price with this down below!
Once a factory docking unit is setup, the factory will be able to create ships from blueprints in the docking area; however they will require all the resources (Items) that the ship’s blueprint uses to be inside the factory unit to start creating it. This eliminates the ability to buy ships that have been blueprinted to harvest materials. The ship being created must fit inside the factory docking area which is increased by Factory Docking Enhancers and will take time to create. Build time will vary based on the size and mass of the ship. Building will start from the core and move around in square patterns outward.
Ship Building Ideas / Restrictions
Firstly, I would like to mention fighting people’s ships in pvp is fun but somewhat broken. I have had instances of people building huge plastered walls in the mist of combat to prevent damage or improve/fix their ship.
Here are my suggestions on how ship building should be.
- Building in space with just your astronaut should be limited to 1 block placing and have a limited build around the core while building in space.
- You must use to use all build functions and it will extend the building area which is normally limited to the Factory Docking Unit area.
- Add a repair button that prompts users to select a blueprint. The factory will start to add missing blocks to the damaged ship if materials are inside the factory unit.
Pros to the above ^
+ No mid combat building
+ More functionality from factories
+ Bigger ships will require factories
+ Easy ship repair back to original blueprint state
+ No blueprint farming for materials since ships require the materials to create prior to building
+ Promotes faction planets & space stations to host factories for larger ship creations
Cons to the above ^
-Limited ship size at start,
-Bigger ships will require factories
- Advanced building will require factories
- Ship repair will require factories if outside the limited build area in space.
More Details
- Ships can only be constructed from blueprints with a factory unit that is attached to a Factory Docking Unit to create ships. (Larger ships will need Factory Docking Enhancers to increase the factory docking area which is the building area.
- Add a Start Construction Button for below.
- Materials must be placed inside the factory unit to start production and will use everything available needed block until it runs out. It will notify you that more blocks are required and it will halt construction.
- Add a materials required list to blueprints so players know what they need to create the ship.
Unrelated suggestions
- Please lower the loot tables of pirates and turret stations, money is WAY too easily obtainable via loot.
- Disable the player’s ability to remove blocks outside of build mode OR make it take time to grab blocks and restricted certain blocks from being removed. (It’s funny you can mine an asteroid without even a salvaging cannon)