- Joined
- Mar 14, 2015
- Messages
- 7
- Reaction score
- 1
Hey Guys,
for now you just getting FP for just beeing online. So the key for your faction to grow bigger is having a lot of members that are just online. No matter what they are doing while online. You could just standing around and you will get FP for doing nothing. You could even be afk and you will get FP as long as you are online. That doesn't make any sense to me.
So why not getting FP for holding your ground? You could get FP over time for each system you're holding. To get another system claimed you have to pay a fixed fp amount for it. So the key is then to defend your captured systems to get bigger.
To make it more interesting you could put a little storry around it. Lets call it "trust points". The citizens of your captured system give you trust points for defending them from pirates and enemy players.
To make it a little more interesting you could couple the income of "trust points" on the count of pirate and tradingstations at your system. So if there are many pirate stations and less trading stations in your system the income of trust points is low and vice versa. You may also get some bonus trust points for destroying a pirate base and lose some trust points if a trading station gets destroyed.
So the key for growing bigger and get more influence is then to capture systems, destroy pirate bases and defend trading stations. That sounds much more sensefull doesn't it?
To keep other factions low you could destroy the trading stations at their systems so they don't get anny trust points. You should also build some extra defend at your own trading stations to embarras the enemy destroying them.
Stations need to spawn randomly then so the game don't get stuck because all stations are destroyed.
Sorry for my poor english but this is a good lesson for me.
[DOUBLEPOST=1427343755,1427342971][/DOUBLEPOST]Sadly there is no necessity to claim more systems yet. The ressources at your home system are more than enough. So maybe you could get some extra ressources into your inventory or some money for holding systems. If you have enough claimed systems then you don't need to salvage any ressources. You just have to defend your systems to be able to build bigger ships and keep youre kingdom alive.
for now you just getting FP for just beeing online. So the key for your faction to grow bigger is having a lot of members that are just online. No matter what they are doing while online. You could just standing around and you will get FP for doing nothing. You could even be afk and you will get FP as long as you are online. That doesn't make any sense to me.
So why not getting FP for holding your ground? You could get FP over time for each system you're holding. To get another system claimed you have to pay a fixed fp amount for it. So the key is then to defend your captured systems to get bigger.
To make it more interesting you could put a little storry around it. Lets call it "trust points". The citizens of your captured system give you trust points for defending them from pirates and enemy players.
To make it a little more interesting you could couple the income of "trust points" on the count of pirate and tradingstations at your system. So if there are many pirate stations and less trading stations in your system the income of trust points is low and vice versa. You may also get some bonus trust points for destroying a pirate base and lose some trust points if a trading station gets destroyed.
So the key for growing bigger and get more influence is then to capture systems, destroy pirate bases and defend trading stations. That sounds much more sensefull doesn't it?
To keep other factions low you could destroy the trading stations at their systems so they don't get anny trust points. You should also build some extra defend at your own trading stations to embarras the enemy destroying them.
Stations need to spawn randomly then so the game don't get stuck because all stations are destroyed.
Sorry for my poor english but this is a good lesson for me.
[DOUBLEPOST=1427343755,1427342971][/DOUBLEPOST]Sadly there is no necessity to claim more systems yet. The ressources at your home system are more than enough. So maybe you could get some extra ressources into your inventory or some money for holding systems. If you have enough claimed systems then you don't need to salvage any ressources. You just have to defend your systems to be able to build bigger ships and keep youre kingdom alive.
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