So with the advent of the idea of torpedoes and rails and logic I decided it wouldn't be impossible to build a self-launching escape pod. As it turns out building the mechanism and getting it to work is far from difficult, however getting the pod to go where I want it to go has proven to be a challenge.
At first I tried building the pod in a tight tube that fit securely around the edges of the pod. This resulted in massive collision glitches post-undocking.
Then I tried building the pod in a tube with one block of space on every side (excluding the bottom, where it was docked). This time the undock went smoothly but the pod moved around inside the tube and as a result the push beam I use to propel it out of the tube ended up pushing it all over the tube because it hit a block that was not in the center of the pod and applied forceto that side, causing it to spin around.
Next, I tried to build the pod with the rail docker on the back side instead of the bottom in hopes that this would remedy the problem. This time the pod came out of the tube but was still spinning uncontrollably. At this point some of you might ask "why don't you just put engines on the pod?" and my answer is because I've never seen an escape pod have propulsion of its own and I would like to be able to sit down in my pod, push a button and be launched out into space without any further input.
So now I ask if any of the bright minds here on the forums have found a way to make escape pods fly on a relatively smooth trajectory out of the ship instead of spinning out of control at 720 degrees per second.
At first I tried building the pod in a tight tube that fit securely around the edges of the pod. This resulted in massive collision glitches post-undocking.
Then I tried building the pod in a tube with one block of space on every side (excluding the bottom, where it was docked). This time the undock went smoothly but the pod moved around inside the tube and as a result the push beam I use to propel it out of the tube ended up pushing it all over the tube because it hit a block that was not in the center of the pod and applied forceto that side, causing it to spin around.
Next, I tried to build the pod with the rail docker on the back side instead of the bottom in hopes that this would remedy the problem. This time the pod came out of the tube but was still spinning uncontrollably. At this point some of you might ask "why don't you just put engines on the pod?" and my answer is because I've never seen an escape pod have propulsion of its own and I would like to be able to sit down in my pod, push a button and be launched out into space without any further input.
So now I ask if any of the bright minds here on the forums have found a way to make escape pods fly on a relatively smooth trajectory out of the ship instead of spinning out of control at 720 degrees per second.