Display Module Variables

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    I've searched high and low but couldn't find anything on that matter except for the 4 commands on the wiki:
    [shield/shieldCap]
    [power/powerCap]

    Are there any more?
    If so, could one of the admins please create a sticky for reference?
     

    CyberTao

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    As far as I know, all of the current formatting options are on the display module, just have to click the 'format' button.

    If it aint listed there, I don't believe we have the option for it yet. Could always make a suggestion about variables you would like to see, since I have no idea what they plan to do with them in the future.
     
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    Yeah, guess i am blind after all...
    Didn't see that button. Thanks for the quick reply!
     

    kupu

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    The UI for that is so broken... *adds to list*
     

    therimmer96

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    The UI for that is so broken... *adds to list*
    The entire display module system is broken, we need to use markup for formatting. would be nice to get actual buttons :)
     

    therimmer96

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    We really need a speed setting now we have fleet commands
     
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    and [current pilot]
    so everyone in the ship (where they are modules you can see)
    can see who is piloting the ship? :D
     
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    Current cargo amount and capacity. Current shield recharge rate. Perhaps a power per second for docked power supply, and another for shield supply? How about one that indicates if the ship is currently considered to be in combat?
     
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    Current cargo amount and capacity. Current shield recharge rate. Perhaps a power per second for docked power supply, and another for shield supply? How about one that indicates if the ship is currently considered to be in combat?
    the whole display module flashing red once considered in combat? :) :) to make it more immersive
     
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    Hm, for the moment [mass] and [massEmpty] would be nice additions for ship display options, not wanting to add a whole list at once. ;)

    Greets,

    Jan
     
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    The ability to rotate the display through all 24 possible orientations would be nice, for those of us that like to design ships where the decks are perpendicular to forward thrust vector