(This is not final form of the post.... HOPEFULLY)
VERSION 2.1 OUT! (Major bug fix and some updates to improve ease of use)
This is a tileable factory control system consisting of two main modules. The command center module, and the factory control module.
The command center module contains the clock for the factory control modules, along with the input to reset the command center display module to a standardized message. When a command to bring up a block is run, such as "power reactor", the current production status is shown.
The factory control module consists of multiple parts, including a double memory latch to prevent accidental toggling and to remember player input of activation state. This design also includes a "Slaving" system that activates modules slaved to a module, which integrates the memory latch to allow a slaved module to stay active if it was already active.
Download:
Display Module Command Factory Controller
VERSION 2.1 OUT! (Major bug fix and some updates to improve ease of use)
This is a tileable factory control system consisting of two main modules. The command center module, and the factory control module.
The command center module contains the clock for the factory control modules, along with the input to reset the command center display module to a standardized message. When a command to bring up a block is run, such as "power reactor", the current production status is shown.
The factory control module consists of multiple parts, including a double memory latch to prevent accidental toggling and to remember player input of activation state. This design also includes a "Slaving" system that activates modules slaved to a module, which integrates the memory latch to allow a slaved module to stay active if it was already active.
Download:
Display Module Command Factory Controller
Command Module:
Factory Control Module:
Factory Control Module:
Command Module:
Factory Control Module:
Factory Control Module:
Last edited: