Which was the best incarnation of the crafting system IMO
What the fuck is your secret, it took BDLS and I at least a day's worth of work to do the NHC block set
It occures to me that you guys did all that editing back in .v9? using all the physical recipes right? Yeah that must have been hell, never even bothered trying to do it that way lol We just made all the Random recipes cost gold and silver and then made it hard to get.
The way I do it is to sperate all the block categories ( ship, hull ect ) with page breakes so I can edit large related sections at once without messing up other sections. Then it's just a flurry of copy, pasting and using command functions to insert stuff.
so i jsut downloaded the next dev build (0.1727) and right off the bat, still unable to craft ingots and crystals
also the factories are now craftable....but each factory is only able to craft it self.... >.<
so you need an advanced factory to make an advanced factory....see my problem here? sorry if i sound mean or rude, but its hard to properly judge the crafting system while main recipis and stuff are still missing. ill keep reporting my findings tho.
I noticed that too, they must have loaded up the wrong config or something. It would be nice to see fewer capsules thrown at end products and more manufactured goods.
You realize that it no longer just is a case of changing the blocks that get used inbetween the steps, since there are no more blocks inbetween the steps? You say you know the dev build, yet nothing you say applies to it. Have you even looked at the new system? Seriously, don't say you can easily redo the entire crafting system just by having a good txt editor. Because frankly, you'll still have to go through at least 300 different blocks. Even the new modding API can't help you if the entire system isn't to your liking.
Just a 'why you can't simply edit a the first and last blocks' bit:
Only hulls have long crafting trees. The other blocks only have 1 layer of the tree, with a layer of metal alloy mesh + crystal circuit, or a layer of metal alloy mesh/crystal circuit + capsules, or a layer of capsules + capsules.
Examples of current recipes:
- crystal circuits + capsules gives a computer
- Crystal circuits + metal alloy mesh gives a power reactor module
- Capsules + capsules give an effect computer
As you can see the only in between items are capsules, metal mesh alloys and crystal circuits. Please explain how you suggest changing this in just 2 hours. I feel you need at least a day to get the recipes you want.
Oy... Bunny... your not getting it...
Still off of your original subject...
Since you were so adament that I was somehow mistaken I went back and looked again and the DEV build from today to see if I missed something.
The only thing that has changed as of the most recent DEV build is you can assign a block to a specific factory and the recipes for blocks have changed. The way the overall system works is still the same.
I AGREE with you that the system is a bit wonky, but it is a WIP and Calibri has asked for our opinions. AT no point did I say you were wrong in anyway, so I don't get why you are freaking out. An extra step to the crafting system would be great, in fact what I did was add a number of extra steps.
You are adding context to my post that I did not say and I don't know if you fully understand the concept of the crafting tree. Ores and Shards are at the bottom. Mesh and circuits are in the middle, and Cannon blocks are at the top. You edit the top: say cannons need fewer crystals, then you need fewer shards over all to make cannons. It's a trickle down effect. You edit the top it directly effect the bottom, you edit the bottom it directly effects the top. I have not commented on the current system AT ALL, nor am I defending it. I'm just saying what is possible.
When I talk about adjusting the "top" and "bottom" of the crafting tree I am referring to what I personally did to change it. The system I created uses Ingots, solid Crystals and various Circuits to make the final products. So as a rough example a Cannon was made of a Blue ingot, Blue crystal and a blue circuit node. I'm editing the end products by add intermediate products, not every block in the game. I want to state that this would be an advanced set-up, not good for default versions of the game.
I could sit here and give a tutorial on text editing the config file but I have no interest in doing that. I also don't understand your logic in telling me I can't do something I have already done. When I say it can be done quickly I'm talking about the actual editing, not the planning and preparation. Just because I can do it quickly doesn't mean anyone can. Just in the same way I could never be the
Magical Coding Feline which is Schema :D
Please excuse any spelling or grammar errors as I am quite sleep at this time heh