So here's my most annoying current bug in single-player:
I'll be vigorously testing this with more casual playing over the next few days/weeks. The majority of my time at the moment is hunting down pirate stations and Isanths for loot and recipes, hoping to gather enough materials to start my factory and hopefully get my first infinite production chain going, whatever it may be.
- Using a build block, I proceed to use symmetry and mass remove to gather all materials from a pirate station, after looting of course.
- When I remove the last block of the original station, the build block I am in gets deleted and I am shunted into space. This is NOT due to symmetry deleting my build block. While losing a build block this way is mildly frustrating and should be looked into at some point, it really isn't that big of a deal.
- I then get in my ship to fly away, and as soon as I touch a movement key, my ship behaves like a 3-ring gyroscope whose only meaningful control key is shift.
- Zooming out reveals that my character is not in the ship core, although the camera is. The reason for the ship behaving oddly is because the movement keys, sans shift, are actually controlling the character, and each time he collides with a surface the ship spins out of control.
- Pressing R does not return the camera to the character, but does solve the character/ship spin-collision issue, however, the camera is now locked to the last position it was when before you pressed R.
- Once 'outside' my ship core, my ui is that of build mode, although all normal space-man first-person controls seem to be functioning properly.
- Pressing Esc can have some unusual effects, sometimes even returning the camera and UI to its proper setting given the current situation, but I haven't managed to really make any meaningful conclusions from its use.
I'll be vigorously testing this with more casual playing over the next few days/weeks. The majority of my time at the moment is hunting down pirate stations and Isanths for loot and recipes, hoping to gather enough materials to start my factory and hopefully get my first infinite production chain going, whatever it may be.