Rather than have debris drop as little icons that have to be picked up separately, instead they should have a little debris cloud.
Client-side it would look like a bunch of dust and random grey shapes, but server-side it would be a little box that doesn't have any collision, with an inventory. To pick it up, hit it with a salvage beam. By the way, it will still react to other weapons fire, losing random inventory from weapons that hit it. The salvage beam would pull items out of the debris' inventory to its own storage.
If you shoot a storage, the debris shouldn't be 100% effecient. Instead, some stuff will be destroyed.
You can see how a debris cloud would work similar to a nebula. Scale it up to about 50m, put a bunch of them near each other in a fancy shape, give them a prettier visual and you're all done.
Now, what would someone get out of a nebula? We can either have them get something they can get somewhere else, that we already have, or we have them get something new from it. I'm not sure which would be best, but I'm going to propose a new set of resources that could be gotten from the nebulas.
Client-side it would look like a bunch of dust and random grey shapes, but server-side it would be a little box that doesn't have any collision, with an inventory. To pick it up, hit it with a salvage beam. By the way, it will still react to other weapons fire, losing random inventory from weapons that hit it. The salvage beam would pull items out of the debris' inventory to its own storage.
If you shoot a storage, the debris shouldn't be 100% effecient. Instead, some stuff will be destroyed.
You can see how a debris cloud would work similar to a nebula. Scale it up to about 50m, put a bunch of them near each other in a fancy shape, give them a prettier visual and you're all done.
Now, what would someone get out of a nebula? We can either have them get something they can get somewhere else, that we already have, or we have them get something new from it. I'm not sure which would be best, but I'm going to propose a new set of resources that could be gotten from the nebulas.
Nebula are colored according to their resources. There are 8 different colors of "gas" that nebula may possibly contain, though most nebula overall will only contain 3 or 4, and each "cloud" will only contain 2 or 3 of them.
Preliminary names:
Red: Metron
Orange: Syntogen
Yellow: Thorine
Green: Bastine
Blue: Hatlogen
Purple: Seriton
Black: Noxenon
White: Parsegen
These will be put in the capsule refinery, for 5 capsules of the gas.
They'll be used to make player weapons and gear, along with a small amount of normal resources. They will also be used in creature creation (i.e. mad scientist gene-modding type stuff)
Preliminary names:
Red: Metron
Orange: Syntogen
Yellow: Thorine
Green: Bastine
Blue: Hatlogen
Purple: Seriton
Black: Noxenon
White: Parsegen
These will be put in the capsule refinery, for 5 capsules of the gas.
They'll be used to make player weapons and gear, along with a small amount of normal resources. They will also be used in creature creation (i.e. mad scientist gene-modding type stuff)