Can somebody tell me the current formular to calculate damage while factoring in armour mitigation and armour HP ?
Everytime I test different damage values I am somewhat surprised when I see the damage numbers popping up.
For example, right now I am using a 2000 dmg cannon, no slaves. Shooting a block of adv armour deals 232 dmg leaving the block alive. Shooting it a second time deals 31 dmg, destroying the block, assumingly having dealt a total of 263 damage to destroy it. The structure I am shooting at does take no bonus damage due to size.
How ? If I assume that 50% is taken by the ship armour HP and 50% is taken by the block itself, then being reduced by 80% armour ( some source even claim 75% ) it would be:
Final damage: ( 2000 [dmg] x 0.5 [ armour HP mitigation] ) x 0.2 [block armour mitigation] = 200 dmg applied to block
Can anyone illuminate me please ?'
Edit:
Now I am testing 240 vs 236 cannon barrels against adv armour and the the 236 actually let a higher damage number of 258 popp up than the 240 cannon barrels, which only deal 250 dmg. Total damage AND damage per penetration is higher on 240 gun though, the amount of blocks penetrated is exactly the same on both weapons.
Is the damage display feature bugged or the damage calculation all together ?
Everytime I test different damage values I am somewhat surprised when I see the damage numbers popping up.
For example, right now I am using a 2000 dmg cannon, no slaves. Shooting a block of adv armour deals 232 dmg leaving the block alive. Shooting it a second time deals 31 dmg, destroying the block, assumingly having dealt a total of 263 damage to destroy it. The structure I am shooting at does take no bonus damage due to size.
How ? If I assume that 50% is taken by the ship armour HP and 50% is taken by the block itself, then being reduced by 80% armour ( some source even claim 75% ) it would be:
Final damage: ( 2000 [dmg] x 0.5 [ armour HP mitigation] ) x 0.2 [block armour mitigation] = 200 dmg applied to block
Can anyone illuminate me please ?'
Edit:
Now I am testing 240 vs 236 cannon barrels against adv armour and the the 236 actually let a higher damage number of 258 popp up than the 240 cannon barrels, which only deal 250 dmg. Total damage AND damage per penetration is higher on 240 gun though, the amount of blocks penetrated is exactly the same on both weapons.
Is the damage display feature bugged or the damage calculation all together ?
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