I'm just going to throw this out there. I'm wondering what sort of systems proportions builders are using as guidelines. What "Sweet spots" have you found?
I try to keep my thrust to mass ratio at or above 1
Shields: I've been using 1 charger to 4 capacitors. I think that may be too low.
5% systems are easy. Fully loaded, the system should be 1:20th of your ships blocks... But I haven't really noticed a down side to a smaller proportion.
Do you have a certain power/mass or power to functional role like "battleships get 4 million e in capacitors"
Do you build your power systems, then add utilities and weapons to match, or the other way around? I've been building power systems first, but maybe that's not the best strategy.
Any wisdom to share with your fellow builders?
I try to keep my thrust to mass ratio at or above 1
Shields: I've been using 1 charger to 4 capacitors. I think that may be too low.
5% systems are easy. Fully loaded, the system should be 1:20th of your ships blocks... But I haven't really noticed a down side to a smaller proportion.
Do you have a certain power/mass or power to functional role like "battleships get 4 million e in capacitors"
Do you build your power systems, then add utilities and weapons to match, or the other way around? I've been building power systems first, but maybe that's not the best strategy.
Any wisdom to share with your fellow builders?