Herr_Phil gives me an idea... I don't necessarily think it's a good idea, but what the heck it might be amusing... A "RedShirt dispenser". If these poor guys are so expendable, I bet the Trade Guild will have figured out a way to stuff them into a vending machine. Maybe you can buy them canned, or cloned in cryo-sleep.
A better, or at least less silly way to think of it might be "Virtual Enlisted Crew" so the game doesn't have to track and render every crewman assigned to your ship.
A better, or at least less silly way to think of it might be "Virtual Enlisted Crew" so the game doesn't have to track and render every crewman assigned to your ship.
- The game will spawn them as scenery. As you walk your corridors, your enlisted crew will walk by on random tasks. When they are out of sight they become virtual again.
- The game will spawn them in response to a boarding attempt. Number of virtual enlisted crew divided by internal volume of your ship will determine how many crew are mustered for defense. Virtual crewmen killed in the line of duty, decrements your ships supply of them by 1.
- The player can promote virtual enlisted crew, making them level one officers.. at that point they become fully-fledged NPCs, they are persistent, and they begin to gain experience.
- Optionally, there might be some mechanism to auto-promote one of your virtual crew when one of your officers is killed.