I was thinking of system blocks (thruster, power, weapon ect...) that would behave like large clusters of system blocks to simulate the effects of advanced technology.
Of course these blocks would have to be more difficult to produce and more expensive resource wise for balance sake. It would be grate for cramming more effectiveness into ships that are more dedicated to detail.
Perhaps this could be done in tiers. Tier 1 would be normal blocks, tier 2 would be times 10, tier 3 would be times 100.
Would this work, or just break the game balance (unless it's made only to be available in singleplayer if such a mode existed)?
Of course these blocks would have to be more difficult to produce and more expensive resource wise for balance sake. It would be grate for cramming more effectiveness into ships that are more dedicated to detail.
Perhaps this could be done in tiers. Tier 1 would be normal blocks, tier 2 would be times 10, tier 3 would be times 100.
Would this work, or just break the game balance (unless it's made only to be available in singleplayer if such a mode existed)?