Compressed Databases

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    Currently how the game is built, it uses alot of hard drive which causes high disk i/o which causes servers to crash...



    Will there eventually be compressed databases so there will be less disk usage / I/O
     

    schema

    Cat God
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    • Schine
    They were compressed at one point, but the cpu needed to un/compress was too high. Raw block data is still compressed. Only the metadata is uncompressed.

    Just I/O should never crash. There is possibly another bug that is causing that.
     
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    With a 9 GB Database it kept having a high DISK I/O of around 30 MB/s average, but I think something with my servers pagefile got messed up.