- Joined
- Feb 11, 2013
- Messages
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I think that the way components on ships connect now is a little unfinished (when looking at things like how Cockpits are connected and the way Weapon Computers Work)
How I would like it:
Different Component Classes:
+ Core
Can be connected to:
-- Cockpits
-- Anything a Cockpit can be connected to
+ Cockpit (new Block)
Can be connected to:
-- Power
-- other Cockpits
-- Viewport (current SD Cockpit)
-- Shield Disperser
-- Cloaker/Jammer
-- Computers
Behaviour:
- Core (Use left and right (or even a GUI) to switch between Cockpits. The Core itself serves as a cockpit too)
- Cockpit (Use left and right to switch between Viewports. The Cockpit itself serves as a Viewport too)
If a Cockpit is connected to a Cockpit, show the current Viewport of said Cockpit when switching to it.
Cockpits each have their own Computers and Weapon Bars (when switching to one in the Core bar changes)
Some Components can transmit Power [marked by +](they can give components connected to them power that they receive from connected Power units)
Every Component that receives Power can be directly connected to Power in the form of Component -> Power (Power is connected to Component, not the other way round)
An Example
Core:
- Power
- Shield Disperser
-- Power
- Cloaker
- Cockpit:
-- Power
-- Viewport
-- Viewport
-- Missile Computer
--- Missile Array
--- Power
Example of Power Transmission:
Core
- Power A
- Shield Disperser
-- Power B
- Cockpit
-- Power C
-- ViewPort
-- Weapons Computer
--- Power D
--- Antimatter Cannon
-- Salvage Computer
--- Salvage Cannon
Shield Disperser receives Power A and B
Weapons Computer receives Power A, C and D
Salvage Computer receives Power A and C
What also would be cool is if a Turret Docking Unit would serve as a cockpit (e.g. use the other ships components as a cockpit)
Like when you have a Ship attatched as a Turret the Tree looks like this:
Core (Core thinks Other Ship's Core is Cockpit)
- Other Main Ship Stuff
- Cockpit (Other Ship's Core)
-- e.t.c....
This will add a better Co-op able ship design possibility (and make space for more complex Motherships with whole crews, which members will all be important).
How I would like it:
Different Component Classes:
+ Core
Can be connected to:
-- Cockpits
-- Anything a Cockpit can be connected to
+ Cockpit (new Block)
Can be connected to:
-- Power
-- other Cockpits
-- Viewport (current SD Cockpit)
-- Shield Disperser
-- Cloaker/Jammer
-- Computers
Behaviour:
- Core (Use left and right (or even a GUI) to switch between Cockpits. The Core itself serves as a cockpit too)
- Cockpit (Use left and right to switch between Viewports. The Cockpit itself serves as a Viewport too)
If a Cockpit is connected to a Cockpit, show the current Viewport of said Cockpit when switching to it.
Cockpits each have their own Computers and Weapon Bars (when switching to one in the Core bar changes)
Some Components can transmit Power [marked by +](they can give components connected to them power that they receive from connected Power units)
Every Component that receives Power can be directly connected to Power in the form of Component -> Power (Power is connected to Component, not the other way round)
An Example
Core:
- Power
- Shield Disperser
-- Power
- Cloaker
- Cockpit:
-- Power
-- Viewport
-- Viewport
-- Missile Computer
--- Missile Array
--- Power
Example of Power Transmission:
Core
- Power A
- Shield Disperser
-- Power B
- Cockpit
-- Power C
-- ViewPort
-- Weapons Computer
--- Power D
--- Antimatter Cannon
-- Salvage Computer
--- Salvage Cannon
Shield Disperser receives Power A and B
Weapons Computer receives Power A, C and D
Salvage Computer receives Power A and C
What also would be cool is if a Turret Docking Unit would serve as a cockpit (e.g. use the other ships components as a cockpit)
Like when you have a Ship attatched as a Turret the Tree looks like this:
Core (Core thinks Other Ship's Core is Cockpit)
- Other Main Ship Stuff
- Cockpit (Other Ship's Core)
-- e.t.c....
This will add a better Co-op able ship design possibility (and make space for more complex Motherships with whole crews, which members will all be important).