Ithirahad
Arana'Aethi
NO!How about this, split damage reduction per base.
If you only have one base, it's 100% damage reduction, or invulnerability.
If you have two bases they each get 50% damage reduction.
3 is 33%, 4 is 25%, etc etc.
This way, the larger the faction, the more spread out, and the more vulnerable to damage they become. Bigger faction, bigger target.
As a faction get weaker they get pushed back and more protected. Eventually the losing faction will be limited to a single (probably damaged) base. They won't be able to be wiped out completely and will have some sort of facility to rebuild from.
That is no better than our current system; people will just stick in a single base with 100% protection and never do anything to anyone else because everyone else is too. And in the event that someone actually did split up protection to more than 2 bases or so, someone would look up their location(s) and blow up their bases while all their members were offline.
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