Ok lets start by placing all the cards on the tables and being totally transparent. This is not a complaint - what I hope to do with this post to give the community something to think about.
At the moment StarMade is gaining serious momentum partly from it official launch on Steam and the inclusion of veteran players into the inner development circle. This has all lead to some AMAZING additions to the game and all involved should get a well deserved pat on the back for their effort and dedication.
Now down to business, please consider the following scenario;
2 players upload 2 identical 3x3x3 grey hull cubes to the Community Content section
1 player rates 1 grey hull cube 5 stars while 1 other player rates the other cube 1 star
Now answer this, why?
In reality one would hope the review would paint some kind of picture as to why one piece of content was considered good and why another bad.
**Both players posted this cube to help speed up building of larger ships, in this context the content is flawless!**
Now consider the following, why would a player who posted the 2nd cube feel inclined to post any further content? They wouldn't, the experience of the poor rating with possibly no constructive/any feedback would be enough to put anyone off and rightly so. I mean consider the fact that in order to be rated a 5 star content publisher you must publish 5 star rated content each and every time without fail - lets be honest content with 5 stars tends to get more downloads and more attention. Consider something else, what if I was the guy that published the 1st cube but decided to rate the 2nd cube? Hmmmm things just got a tad more interesting
The point to the above is there seems to be quite a bit of negativity to how the current system works. Rating is at the minute entirely without context or fairness and is entirely open to manipulation, something I myself realised I could do if I wanted to be a dick (technical term :D).
Why even raise this? Well funny you should ask, the general jist of it is how do you encourage someone to do better when all you do is tell them they are crap? Well the answers pretty simply - stop focusing just on what they did badly and focus on what they also did well. Carrot and the stick approach and all that.
So why does any of this matter? Well shouldn't we be encouraging the community to post more content, I mean after all if more people post more content, that means more people playing, which means more promotion, which means more sales, which means more money, which means more of a happy cat! What it also does is showcases a more diverse cross section of content from a wider selection of the community. At the moment we have some great builders getting all the attention, and others struggling just to get a rating and when they do it is given without a second thought as to why.
One final thought, consider the following;
(Disclaimer - I am using someone else work as an example - don't sue)
Now without knowing anything about this content how would you rate it? I'll be honest I'd rate it by appearance only and frankly it wouldn't score very highly in that context versus say something from NuclearFun or SkyLordLuke for example.
But then;
Holy cow what just happened?! It's the same content but it transforms! Now with the context for the content properly defined we can rate the content in it's entirety and yes I did indeed give it 5 stars! Why... you try and build a transforming fighter that actually works and see how easy it is!
I am not going to post my suggestions here, I am leaving that entirely to the community to do... Maybe you're all happy with how the current system works, maybe not. Feel free to agree, disagree or tell me to shut up :p
*Hands the soapbox over to the community and steps back*
At the moment StarMade is gaining serious momentum partly from it official launch on Steam and the inclusion of veteran players into the inner development circle. This has all lead to some AMAZING additions to the game and all involved should get a well deserved pat on the back for their effort and dedication.
Now down to business, please consider the following scenario;
2 players upload 2 identical 3x3x3 grey hull cubes to the Community Content section
1 player rates 1 grey hull cube 5 stars while 1 other player rates the other cube 1 star
Now answer this, why?
In reality one would hope the review would paint some kind of picture as to why one piece of content was considered good and why another bad.
**Both players posted this cube to help speed up building of larger ships, in this context the content is flawless!**
Now consider the following, why would a player who posted the 2nd cube feel inclined to post any further content? They wouldn't, the experience of the poor rating with possibly no constructive/any feedback would be enough to put anyone off and rightly so. I mean consider the fact that in order to be rated a 5 star content publisher you must publish 5 star rated content each and every time without fail - lets be honest content with 5 stars tends to get more downloads and more attention. Consider something else, what if I was the guy that published the 1st cube but decided to rate the 2nd cube? Hmmmm things just got a tad more interesting
The point to the above is there seems to be quite a bit of negativity to how the current system works. Rating is at the minute entirely without context or fairness and is entirely open to manipulation, something I myself realised I could do if I wanted to be a dick (technical term :D).
Why even raise this? Well funny you should ask, the general jist of it is how do you encourage someone to do better when all you do is tell them they are crap? Well the answers pretty simply - stop focusing just on what they did badly and focus on what they also did well. Carrot and the stick approach and all that.
So why does any of this matter? Well shouldn't we be encouraging the community to post more content, I mean after all if more people post more content, that means more people playing, which means more promotion, which means more sales, which means more money, which means more of a happy cat! What it also does is showcases a more diverse cross section of content from a wider selection of the community. At the moment we have some great builders getting all the attention, and others struggling just to get a rating and when they do it is given without a second thought as to why.
One final thought, consider the following;
(Disclaimer - I am using someone else work as an example - don't sue)
Now without knowing anything about this content how would you rate it? I'll be honest I'd rate it by appearance only and frankly it wouldn't score very highly in that context versus say something from NuclearFun or SkyLordLuke for example.
But then;
Holy cow what just happened?! It's the same content but it transforms! Now with the context for the content properly defined we can rate the content in it's entirety and yes I did indeed give it 5 stars! Why... you try and build a transforming fighter that actually works and see how easy it is!
I am not going to post my suggestions here, I am leaving that entirely to the community to do... Maybe you're all happy with how the current system works, maybe not. Feel free to agree, disagree or tell me to shut up :p
*Hands the soapbox over to the community and steps back*