I want a block which I call the communication block that helps control AI, so we can have a fleet
The Communication block has some simple commands that all bobby AI's (with your faction module) nearby will follow.
First you can choose if the command is for turrets for ships or for both. This will change certain commands making them accesable or not (a turret cannot follow)
Time for the commands:
1. Follow (this will make all Bobby AI's nearby follow the ship the block is on)
2. Swarm (the AI will stay close to the ship and will fly circles around the ship)
3. Flee (This will make the AI flee to whatever coordinates you choose and wait in that sector)
4. Dock (the AI ships will dock to any rail blocks that have been added to the antenna block C>v)
5. Precise Fire (The player can use the antenna block in flight mode to fire a harmless beam that works like a pointing beam, when Precise Fire is selected all AI will fire at the point that you pointed at)
6.Deactivate/Activate (Will active all AI or deactivate all AI in the sector)
The Communication block has some simple commands that all bobby AI's (with your faction module) nearby will follow.
First you can choose if the command is for turrets for ships or for both. This will change certain commands making them accesable or not (a turret cannot follow)
Time for the commands:
1. Follow (this will make all Bobby AI's nearby follow the ship the block is on)
2. Swarm (the AI will stay close to the ship and will fly circles around the ship)
3. Flee (This will make the AI flee to whatever coordinates you choose and wait in that sector)
4. Dock (the AI ships will dock to any rail blocks that have been added to the antenna block C>v)
5. Precise Fire (The player can use the antenna block in flight mode to fire a harmless beam that works like a pointing beam, when Precise Fire is selected all AI will fire at the point that you pointed at)
6.Deactivate/Activate (Will active all AI or deactivate all AI in the sector)