Combat Space Suit

    Joined
    Jun 21, 2013
    Messages
    46
    Reaction score
    0
    I can kill about 3 Isanths with mine, but I have missiles on the right arm so that helps quite a bit once the sheilds are down.

    I don\'t know how it does against Isanths while an AI is controlling it though.
     
    Joined
    Jun 21, 2013
    Messages
    46
    Reaction score
    0
    One thing I keep seeing is that people make mechs in a standing position even though they\'re in space.

    I changed the position of the legs to make it look more like it\'s floating, it can\'t land but it looks good while you\'re flying around in it.
     

    Crashmaster

    I got N64 problems but a bitch ain't one
    Joined
    Oct 18, 2013
    Messages
    453
    Reaction score
    361
    Both of my units have the legs mounted as turrets so they are flexible to a degree at the \'hip\' joint though to mimic a normal hip it does not bend backwards. It allows for some aesthetic positioning; leaning, torso twist at the hips. The screen shot has a \'reverse-thrust\' pose Mayo, one with it\'s legs blown loose from a missile hit, the far one is splay-legged off-line with it\'s pilot shot out and the Catsup has the fourth squad member pinned prone under it\'s left foot and blew it\'s head off. It\'s not a lot of variety actually but for a unit that\'s mostly looked at it adds a bit.
     
    Joined
    Sep 7, 2013
    Messages
    427
    Reaction score
    4
    Derp.

    Troller, you can expect a dropship with turrets and 8 modified versions of this, as well as a gunship-helicopter designed purely to take these things down.
     
    Joined
    Jun 9, 2012
    Messages
    142
    Reaction score
    0
    I call these g00n. I have several variations each only needing the docking module to dock.