Chunk loader / Sector loader

    Joined
    Mar 11, 2015
    Messages
    141
    Reaction score
    39
    • Community Content - Bronze 1
    • Purchased!
    For my purpose something completly different would also work. (almost)

    A logicblock named "Loading-Indicator"
    If no signal supplied and the Sector just got loaded, it outputs a signal for the first minute.

    If a signal is supplied and the sector gets unloaded, it outputs a signal.
    The sector should be unloaded a minute after the last player leaves. (The timespan could be configureable, also allows one to make something similar to a chunkloader if one wants it)

    This way i could react to the unloading of the sector and just shut the system down. (Bring it to a stable state)
    Wouldn't cause lags and wouldn't allow lifeclocks, but garants "logic" behavior of the logic. :)

    Also one could count how often a sector gets visited.