- Joined
- Jan 11, 2017
- Messages
- 168
- Reaction score
- 83
Hey everybody! So I've been tinkering again, and I'm not sure if what I've discovered is something new or if I'm just behind the times. (The latter seems more likely. XD)
I have been reading up on Chain Drives and how they work. (And was quite frustrated when the push rail engine didn't work anymore... :/ )
So instead of running off a guide, I decided to play around a bit and make my own version. Now one thing I learned from the pushrail engine was that the high signals MUST be out of sync in order for all of the signals to be counted by the computer.
In order to accomplish this, I started playing around with randomizer blocks connected to a rail spinner and hooked up in a web. Each block has a random 50% chance to trigger a high signal every time either the spinner Or another randomizer triggers. Each randomizer is then also linked to a 'not' signal so that even the off beats can charge the drive. All of these are routed through a flip-flop with another attached 'not' gate, which in turn connect to the engines.
Given that this was my first ever attempt at a chain drive, I'm mostly impressed that this worked as well as it did! The whole thing can charge in just about 3-4 minutes and can scoot me from the central galactic spawn point to the edge of the galaxy in just under 7 minutes.
So yeah. Randomizer blocks. VERY HANDY. Hence, Chaos Engine. :P
Anybody else played with something like this?
I have been reading up on Chain Drives and how they work. (And was quite frustrated when the push rail engine didn't work anymore... :/ )
So instead of running off a guide, I decided to play around a bit and make my own version. Now one thing I learned from the pushrail engine was that the high signals MUST be out of sync in order for all of the signals to be counted by the computer.
In order to accomplish this, I started playing around with randomizer blocks connected to a rail spinner and hooked up in a web. Each block has a random 50% chance to trigger a high signal every time either the spinner Or another randomizer triggers. Each randomizer is then also linked to a 'not' signal so that even the off beats can charge the drive. All of these are routed through a flip-flop with another attached 'not' gate, which in turn connect to the engines.
Given that this was my first ever attempt at a chain drive, I'm mostly impressed that this worked as well as it did! The whole thing can charge in just about 3-4 minutes and can scoot me from the central galactic spawn point to the edge of the galaxy in just under 7 minutes.
So yeah. Randomizer blocks. VERY HANDY. Hence, Chaos Engine. :P
Anybody else played with something like this?