Keptick
Building masochist
No. Less system blocks would mean less calculations required to do a status update when a block is destroyed = less lag.Breaking news! Unless the "power heat" system makes a lot of changes that problem is going to be there but this time with:
- shields
- weapons
- pasive and active efects
You only are going to delete that stuff from energy blocks with the new energy system.
From the power proposal post it looked like they'd like to change all the systems, not just power. I agree that if it's just power that gets changed the performance increase wouldn't be that worth it.
The problem with what you're suggesting is that if it were to be implemented the game couldn't check to see if blocks are destroyed, so ships wouldn't lose blocks in combat. They'd just be static models with an HP pool, which is pretty lame imo.