Gasboy I honestly do not know what kind of pvp you've had, or if I'm the one to blame you do not understand me. But what I am saying is not the first time someone has said it in the forum and I doubt it is the last.
2) Seriusly make that on "active" admin mode is only put an extra work on those guys, At this moment there is no "passive" way to do that.
[I doubt very much that the servers that have that rule do more than two watts a week in search of "abnormalities"]
Either I'm terriblmenete wrong or the warpdrive goes by sectors not km, people will take the same time to reach a galaxy even if you put the sectors within 100km. Do you really just move with thrusters?
3) *facepalm* please "being a wikipedia" do not mean you have the reasson, of course you need take sectors to get faction points if you configure the server on that way, but please read again the stuff i wroted i think you pass trough the point:
"Doing that you are not forcing people to expand, only to change the claimed sector or claim a sector while you are going to mine.[The rest of time you do not need get a sector claimed, and there are other options at those server type better than homebases to settle.]"
You are basing your argument on the need to have an active homebase when it is not necessary.
4)[MODE IRONIC ON] Of course you can limit the damage that a lone wolf or a faction with teamwork can do on a server where you have to maintain territory so you do not lose the protection of a homebase.[MODE IRONIC OFF]
As I said before in the current state of the starmade there are no reasons for pvp beyond filling egos, which usually causes tons of industrial shit to be generated on servers that allow it to "free" or with regulations.
Everything that I have proposed can not be carried out without an active component by an administrator, which causes that it can not be carried out. [As rare as it seems the administrators end up burning by doing things "active" in the server]