Currently, if you link an activation module to a gravity unit, being in astronaut mode and activating the activation module is the same as using the gravity module.
I think it would be nice if you could use logic to toggle the gravity state of your ship as always on or off. So if you had the gravity module activated ON, when someone aligns themselves to your ship, they automatically get under the ship's gravity influence without having to find the grav unit, pass through area triggers, etc.
I think it would be nice if you could use logic to toggle the gravity state of your ship as always on or off. So if you had the gravity module activated ON, when someone aligns themselves to your ship, they automatically get under the ship's gravity influence without having to find the grav unit, pass through area triggers, etc.