In previous versions of Starmade, I was able to overwrite previous saves of blueprints with new versions by clicking "Save to Local Drive" and then entering the desired name. For example, if I added an interior to a blueprint named "Ship 1", I could click "Save to Local Drive", type "Ship 1", and the blueprint would update. However, since the last patch, the game client no longer allows you to overwrite these blueprints. Instead of overwriting, you get an error stating, "File already exists in your local database."
Although it is possible to work around this, it is extremely annoying. Am I the only one with this problem? If not, please fix it.
Although it is possible to work around this, it is extremely annoying. Am I the only one with this problem? If not, please fix it.