Despite help from the nifty little "similar title" popup feature on these forums my specific question remains unanswered.
Mainly I want to know if logic blocks are capable of unlinking and relinking modules to a computer. For instance, if I want to have two different types of slave on the same gun be used for different situations, can I set up a logic system that can de-link, say, 50% of the ion blocks of an ion computer slaved to a cannon, and then re-link them as needed to change the shield damage of the cannon on the fly? I have some other ideas for weird weapon systems but I cant seem to figure out if I can perform this one task, none of the logic blocks seem to be able to do it, but I have a poor understanding of the logic system as it stands.
Mainly I want to know if logic blocks are capable of unlinking and relinking modules to a computer. For instance, if I want to have two different types of slave on the same gun be used for different situations, can I set up a logic system that can de-link, say, 50% of the ion blocks of an ion computer slaved to a cannon, and then re-link them as needed to change the shield damage of the cannon on the fly? I have some other ideas for weird weapon systems but I cant seem to figure out if I can perform this one task, none of the logic blocks seem to be able to do it, but I have a poor understanding of the logic system as it stands.