Cake Industries

    Lancake

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    Welcome to my shipyard. If you are looking for sturdy ships with plenty of hull armor and powerful weapons then you should look no further. At this very moment my capital ship collection is horribly outdated (no shield rechargers/no post 0.15 weapons/not power stable due to balance changes/not enough thrust/...) and the more recent ships are still under construction.

    • If my ships had a huge drawback it would be the lack of decent sized turrets. With the recent balance changes my turrets seem to be even more useless in capital fights than they were before but happily they work well enough against smaller ships like fighters. The price of most of my ships also exceed the maximum credits you can have. Reinforced armor is way too expensive at this moment and if it ever gets cheaper all but one will probably be buy-able.

    • What you do get are strong shields and a higher than 1:1 thrust to mass ratio. The weapons often go from bow to stern. They take in a lot of space but they destroy shields and hull at a fast tempo. Hull armor depends on the ship itself but most of my ships have at least 2/3 thick armor (excluding wedges) with the front part being an exception (goes from 10 to 50).

    This thread is incomplete. I still need to include systems and additional info/pictures. I'm also aware that hull is inefficient as protection. Eventually the hull system will be re balanced and it will be useful, my ships will be an excellent choice if you want firepower and reliable protection. Another personal reason is that I dislike paper thin ships. A capital ship should be sturdy and hard to take down.

    Stations:

    • Private Military Station
      • 100 000 shield hp with 8 strong turrets. Has 4 launch tubes, external doors open automatically. There is also a lock-down system for the inner structure, putting the station on high alert (flashing red lights) and closing all elevator doors.
      • Album: http://imgur.com/a/gOpuG#0

    Frigates (100-300m):


    • Oberon Escort Frigate
      • Systems:
        • 1 Million shield HP with 50 000 hp/s
        • 3.7 Million power storage with 1.1 million regen/s
        • 20 000 thrust and 10 000 mass
        • Length: 152m Width: 77m Height 37m
        • Overdrive or punch through cannons/broadside heatseekers/anti missile turrets
        • Includes a radarjammer, jumpdrive and a 7x7 (no gaps) salvage cannon

    Capital ships (500-1250m):

    • Ajax Class Cruiser
      • Systems:
        • 40 Million shield HP with 1 million regen/s
        • 200 Million power storage with 14 million regen/s
        • 280 000 thrust and 295 000 mass
        • Length: 499m Width: 99m Height 153m
        • Cannons/Beams/Missiles

    • UNSC Everest
      • Systems are out of date. One of my first capital ships. Unfortunately the ship core is located at the front because I couldn't dock it to a home base otherwise. This places the ship core in a vulnerable position. The ship is cheap though.

    Download is not available at this time. Refitting required.​

    • Autumn Class Cruiser (Pillar of Autumn)
      • The most recent ship I'm working on to replace my old pillar of autumn (bad proportions, was my first capital ship). This ship will have the strongest weapons of them all. It is also equipped with 20 escape pods that auto fire with logic systems. Hangar bay doors that automatically close when all space in a certain bay is occupied.
      • Systems:
        • 31 Million shield HP with 1 million regen/s
        • 600 Million power storage with 21 million regen/s
        • 410 000 thrust and 430 000 mass
        • Length: 585m Width: 199m Height 176m
        • Fast firing cannons/Pulse beams to kill shields/Missiles/A large variety of effects


    • Warhammer 40K Battle Barge
      • Systems:
        • 44 Million shield HP with 3.2 million regen/s
        • 800 Million power storage with 33 million regen/s
        • 500 000 thrust and 641 000 mass
        • Length: 929m Width: 303m Height 294m
        • Long range-missiles/Fast firing broadside-missiles/4 nukes (20 mil damage each)/Heat-seekers at the front and at the back.
      • Album: http://imgur.com/a/SkApN

    Systems, Exterior and a big part of the interior are finished. Waiting on additional features on copy/paste to add the smaller rooms.

    Download Link: http://starmadedock.net/content/warhammer40k-battle-barge.1275/
    • Marathon Class Cruiser
      • A project I never finished but I might continue if all of my other stuff is done and if people want it to be more than what it is right now. Due to over sized armor (8 thick on all places, the front is a solid chunk of metal) it is very expensive and costs at this moment 10 billion credits to spawn.

    Download is not available, not finished.


    These works are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.​
     
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    These look very stunning. I look forward to the refits.
     

    Nauvran

    Cake Build Server Official Button Presser
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    Awesome ships land o' cake
    The amount of detail and depth in those ships are astonishing.
    I wish I was that good at building.
    Might get as good one day :P

    oh got a picture for you and therimmer96

    A old friend made this in a LAN universe we had
     
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    Lancake

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    You found my weak spot Nauvran...can't say no to cake :)
     
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    Those details make me happy D:
    Especially the 40k Cruiser makes me all giddy.
     
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    I believe I downloaded the ajax when you first made it. Wonder if I still have it cause it is a wicked looking ship man! Can't wait to get the refitted version.
     

    Keptick

    Building masochist
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    Oh hell yes, that's all I have to say.
     

    Lancake

    Head of Testing
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    The Ajax Class Cruiser has been refitted and is now a lot stronger than it used to be.
    I have replaced the old missiles with more D1000 groups and also upgraded the cannon array with an equivalent beam array. Another cannon array and a pulse array has been added to use as support. The effects I added are overdrive and punch through. Due to a thruster nerf I was required to upgrade thrusters and power. I removed some power tanks to get a little bit more space for other systems.

    Recommended weapon combo's:
    Cannon + cannon + punchthrough to kill hull/Beam + pulse + overdrive to kill shields. Use missiles as you see fit, there is enough storage to at least fire 2 volleys before you run out of power.​

    Systems:
    • 40 Million shield HP with 1 million regen/s
    • 200 Million power storage with 14 million regen/s
    • 280 000 thrust and 295 000 mass
    • Length: 499m Width: 99m Height 153m
    I'll provide the download link when it has been approved by a moderator.
     

    Lancake

    Head of Testing
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    I've been working on a pirate station. It's way too neat (and looks expensive) for any ordinary pirate so I'll consider it for some elite mercenary group. It has logic for the exterior doors, these will open when you get close enough and automatically close after a delay of several seconds. If these doors are open red lights will go on in that tube and all the white lights will go out to indicate vacuum. There are override switches so you could vent the whole station or sections of it (makes a nice reddish glow :d). I was going to install 4 logic operated escape pods but it seems that's against the rules, still have to ask calbiri about it.



    Album: http://imgur.com/a/j1185
     
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    I've been working on a pirate station. It's way too neat (and looks expensive) for any ordinary pirate so I'll consider it for some elite mercenary group. It has logic for the exterior doors, these will open when you get close enough and automatically close after a delay of several seconds. If these doors are open red lights will go on in that tube and all the white lights will go out to indicate vacuum. There are override switches so you could vent the whole station or sections of it (makes a nice reddish glow :d). I was going to install 4 logic operated escape pods but it seems that's against the rules, still have to ask calbiri about it.



    Album: http://imgur.com/a/j1185
    well you can always make it a stolen station pirates do get lucky ever once in a while
     

    Captain Tankman

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    It looks more like a research or a civilian station to me.
    Maybe adding a giant space whale skull to the doors or a jolly roger on the top would make it look more pirate-ish arrrr
     
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    Excellent Job on the greebling of your Capital ships. The use of layers helps to invite the image of a heavily armored ship, a perfect and intimidating fit!
     

    Lancake

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    Well the station is finished now (check first post). Decided to make a small ship now before I get back to the capital sized ones.
     
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    I've always loved Halo ships and I'm finding myself loving the warhammer ships and the station, keep up the good work man, and I look forward to you completing the Marathon and Autumn Class.