Point Defense, or 'anti-missile turrets' is a fairly simple affair on it's face. Two cannon blocks, married one each to two, linked cannon computers, mounted with a bobby AI and a rail docker. Build a base with it's own rail docker on the bottom and an appropriately oriented rail turret axis a few blocks above that, attach the cannon module to the base, then the base to your ship where the ship has it's own rail turret axis.
Voila, in a nut shell, how to build a point defense turret. Other than that though, and the question of how to make them the most aesthetic, is the question as to whether or not anything can be done to make them more effective?
I have seen tests done of things like waffle board cannons, but they seem to concentrate their fire on a point and are no more effective than a standard point defense cannon. 'Mork2' has a turret concept that is absolutely brilliant (http://starmadedock.net/content/advanced-hailstorm-ams-turret.2913/), except that I fear the way it works will lag a server to utter death with just a few of them around (multiple cores & bobby AIs forced to move together).
I have 468 blocks to devote to the building of a point defense turret. Is there any way I can enhance it's ability to shoot down missiles without creating server lag? Or should I just add 400 odd shield system blocks to a standard point defense turret, and call it a day?
Voila, in a nut shell, how to build a point defense turret. Other than that though, and the question of how to make them the most aesthetic, is the question as to whether or not anything can be done to make them more effective?
I have seen tests done of things like waffle board cannons, but they seem to concentrate their fire on a point and are no more effective than a standard point defense cannon. 'Mork2' has a turret concept that is absolutely brilliant (http://starmadedock.net/content/advanced-hailstorm-ams-turret.2913/), except that I fear the way it works will lag a server to utter death with just a few of them around (multiple cores & bobby AIs forced to move together).
I have 468 blocks to devote to the building of a point defense turret. Is there any way I can enhance it's ability to shoot down missiles without creating server lag? Or should I just add 400 odd shield system blocks to a standard point defense turret, and call it a day?