So, I've jumped in the deep end and decided to build a 'large ship.' This is what I have so far. (Yes I'm an 80's kid and it's the best space ship evA!) I'm going for an 'effective' ship as close to canon as possible but I favour function over form so am willing to diverge from canon if necessary.
I'm pretty good at the building and scale side of things but I'm having troubles with the weapon configurations and to a lesser extent the power setup. This is the first ship I've built that's hit 2mil power and I'm a little lost on the auxiliary side of things.
Guns
There are 7 tri barrel main guns and 4 dual barrel secondary guns as well as 8 small turret mounts each side. If I stay true to canon then the main guns should probably be B/B and the side turrets will be C/C for anti missile. I'm trying to make the main and secondary guns power self sufficient so I can use as much ship power for the 'Wave Motion Gun' as possible. The idea was to have the main guns as the big hitters with the secondary guns as Power Drain or possibly Ion. There will also be a missile battery in the smoke stack (probably M/M as I'm confined to solo play and it's nice to waste all the pesky pirates in range) and two forward facing M/B batteries (maybe torpedoes if I can figure it out) up the front on each side. I'd like any sage advice on my weapon combinations, particularly tertiary combo and ratios for the main turrets? (I'm leaning to pierce?)
Any advice on what combos to use for the Wave Motion Gun would also be greatly appreciated? Again I was leaning to a whole bunch of beams in a grid pattern with pierce or maybe even pules but I have never used or tested pulse yet so..?
Power
I've gone and run 16 straight line cores through the middle of the hull for testing purposes. By a happy coincidence this comes out to be just over 2mil e/sec. I'll likely modify the straight line run later to accommodate other systems and internal crew areas that I'd like to add but I'll try and maintain the 2 mil level. The ship is currently 387 x91 x79. Question I have is what sort of auxiliary power system should I be looking at? My understanding is group size somewhere between 8000-9000 blocks is optimum? I know I should separate the groups so they don't chain react, what sort of shielding between groups is sufficient to contain the damage if they detonate? I was going to put a layer of advanced armour between the groups. Is that enough or too much? Do I need to space them more?
Cheers for any feedback guys. I'm sloggin' up this learning curve slowly slowly.
MrG.
I'm pretty good at the building and scale side of things but I'm having troubles with the weapon configurations and to a lesser extent the power setup. This is the first ship I've built that's hit 2mil power and I'm a little lost on the auxiliary side of things.
Guns
There are 7 tri barrel main guns and 4 dual barrel secondary guns as well as 8 small turret mounts each side. If I stay true to canon then the main guns should probably be B/B and the side turrets will be C/C for anti missile. I'm trying to make the main and secondary guns power self sufficient so I can use as much ship power for the 'Wave Motion Gun' as possible. The idea was to have the main guns as the big hitters with the secondary guns as Power Drain or possibly Ion. There will also be a missile battery in the smoke stack (probably M/M as I'm confined to solo play and it's nice to waste all the pesky pirates in range) and two forward facing M/B batteries (maybe torpedoes if I can figure it out) up the front on each side. I'd like any sage advice on my weapon combinations, particularly tertiary combo and ratios for the main turrets? (I'm leaning to pierce?)
Any advice on what combos to use for the Wave Motion Gun would also be greatly appreciated? Again I was leaning to a whole bunch of beams in a grid pattern with pierce or maybe even pules but I have never used or tested pulse yet so..?
Power
I've gone and run 16 straight line cores through the middle of the hull for testing purposes. By a happy coincidence this comes out to be just over 2mil e/sec. I'll likely modify the straight line run later to accommodate other systems and internal crew areas that I'd like to add but I'll try and maintain the 2 mil level. The ship is currently 387 x91 x79. Question I have is what sort of auxiliary power system should I be looking at? My understanding is group size somewhere between 8000-9000 blocks is optimum? I know I should separate the groups so they don't chain react, what sort of shielding between groups is sufficient to contain the damage if they detonate? I was going to put a layer of advanced armour between the groups. Is that enough or too much? Do I need to space them more?
Cheers for any feedback guys. I'm sloggin' up this learning curve slowly slowly.
MrG.
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