- Joined
- Feb 15, 2014
- Messages
- 110
- Reaction score
- 7
23 turrets fired at these two priate ships for a little over 15 minutes until I got bored with the process and deleted the pirates. The pirates took about 5 minutes to come from ~1800m to the point where they sat stationary at 140m for a few minutes. When I flew over to them, because I couldn't see them at any distance, there was nothing there. The "shapes" inside the red diamond are the convergence of AMC shots, not a ship. I can see all the pirate ships as they are rendered at well over 1500m range, even the smallest ones. As I got close, the ships glitched away to a completely different positon, but still invisible and invincible. There are apparently major bugs with graphics and positoning when crossing or approaching somme kind of in-space boundaries, possibly the sector boundaries (but I didn't change sectors). All kinds of objects are impossible to approach because as you get closer, they immediately disappear, reappear somewhere else, and then when you go after them againn, the same thing happens. The only way to deal with them is to delete them.
Again, this is another "new day, lets log in and see what bugs we have". Prior to today, the turrets had no problem shootign down any number of approaching pirate ships, at any speed, and none ever even got within 700m, let alone 150.
Vanilla, multi client, multi player.
Again, this is another "new day, lets log in and see what bugs we have". Prior to today, the turrets had no problem shootign down any number of approaching pirate ships, at any speed, and none ever even got within 700m, let alone 150.
Vanilla, multi client, multi player.