- Joined
- Dec 2, 2013
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Hi, there.
So to get to it, been waiting a while to allow this game to 'mature' a bit (have several pre-alpha games that keep me entertained as well), but when I updated the game today, and ran it, only half of the faces on the blocks were properly rendered.
Assuming standard rendering of cubes (as far as I know) every face is drawn using 2 triangles. Thing is, from any perspective 1 triangle of a given face is always culled and 1 is not, leaving the world quite literally half drawn.
I've updated my drivers (MSI GeForce GTX 650, OpenGL 4.2) and JAVA but nothing seems to solve this problem...
No errors or something like that, just bad rendering. I don't have this problem with other JAVA based OpenGL games and being somewhat of a hobbyist programmer myself I've been playing around communicating with the GPU as well without such problems (although it did ask for some cookies...).
EDIT: Just saw the same issue described in the update page (http://star-made.org/news/starmade-0-15997-new-textures-debris-display-block-update-and-more). Good to know I'm not the only one. I'll just wait for the next update then ;-)
So to get to it, been waiting a while to allow this game to 'mature' a bit (have several pre-alpha games that keep me entertained as well), but when I updated the game today, and ran it, only half of the faces on the blocks were properly rendered.
Assuming standard rendering of cubes (as far as I know) every face is drawn using 2 triangles. Thing is, from any perspective 1 triangle of a given face is always culled and 1 is not, leaving the world quite literally half drawn.
I've updated my drivers (MSI GeForce GTX 650, OpenGL 4.2) and JAVA but nothing seems to solve this problem...
No errors or something like that, just bad rendering. I don't have this problem with other JAVA based OpenGL games and being somewhat of a hobbyist programmer myself I've been playing around communicating with the GPU as well without such problems (although it did ask for some cookies...).
EDIT: Just saw the same issue described in the update page (http://star-made.org/news/starmade-0-15997-new-textures-debris-display-block-update-and-more). Good to know I'm not the only one. I'll just wait for the next update then ;-)