Note: this is to make weapon combat more interesting
Things the new player character needs:
When youre character has gravity:
- Q = character leans left (for looking around corners)
- E = character leans right
Ctrl = crouch
Shift: makes the player run, because atm the player walks really slow
When Hit:
character camera needs to shake, this would greatly improve pvp tactics as it would make it harder to fire for someone that got shot (meaning you need to be carefull you cant just rush it)
Machineguns : kill player way faster than pistols but can overheat
4-5 shots = dead, 7 shots = overheat
overheat = 12 sec cooldown
(never add recoil to lasers it doesnt make sense)
plasma swords: one hit kill on any astronaut, so be carefull in short hallways.
Stun gun: the stun gun is a gun that would freeze the player instead of killing the player
while freezed you can take stuff from their inventory (like weapons)
perfect for taking astronauts prisoner.
EDIT--------
Pull head out of chest, heighten the camera entity so blocks dont look extremely big (this is someone elses idea)
Rifles,Pistols etc should also be visible in first person instead of just a crosshair
Things the new player character needs:
When youre character has gravity:
- Q = character leans left (for looking around corners)
- E = character leans right
Ctrl = crouch
Shift: makes the player run, because atm the player walks really slow
When Hit:
character camera needs to shake, this would greatly improve pvp tactics as it would make it harder to fire for someone that got shot (meaning you need to be carefull you cant just rush it)
Machineguns : kill player way faster than pistols but can overheat
4-5 shots = dead, 7 shots = overheat
overheat = 12 sec cooldown
(never add recoil to lasers it doesnt make sense)
plasma swords: one hit kill on any astronaut, so be carefull in short hallways.
Stun gun: the stun gun is a gun that would freeze the player instead of killing the player
while freezed you can take stuff from their inventory (like weapons)
perfect for taking astronauts prisoner.
EDIT--------
Pull head out of chest, heighten the camera entity so blocks dont look extremely big (this is someone elses idea)
Rifles,Pistols etc should also be visible in first person instead of just a crosshair
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