- Joined
- Jan 16, 2014
- Messages
- 1,114
- Reaction score
- 310
One of the things the "total overhaul idea" newspost-talkstop brought to my mind, was that we as a community and shine as a company don't have a lot of cross-talk when it comes to "how we play"
in short: a "release (latest)" dev-server with wacky-balances updated/changed regularly to explore possible "current implementation" changes would be a great asset to brainstorming, balance, and satisfaction. It's strage we have the battlemode and whatnot server options, but never really test them
Ideally this would be a "quick-play" option in the launcher. Possibly nestled in the "online play"section, and/or as an option for a disposeable gameworld mimmicking these "crazy changes" as last updated with the news-items.
in short: a "release (latest)" dev-server with wacky-balances updated/changed regularly to explore possible "current implementation" changes would be a great asset to brainstorming, balance, and satisfaction. It's strage we have the battlemode and whatnot server options, but never really test them
Ideally this would be a "quick-play" option in the launcher. Possibly nestled in the "online play"section, and/or as an option for a disposeable gameworld mimmicking these "crazy changes" as last updated with the news-items.
Regular changes, more communication.
Every week, completely screw ith some of the values in the config while resetting other ones to default.
all systems blocks switched to 1 solid mass, or power softcap negated, or thrust penalty reversed, or shield rates changed, storage weight/capacity, Warheads like supernovae, NPC factions with "public join" all up for game. Drastic "what does this button do?" chaos and applause and rage contained to a productive level.
keep community input on this with 2 dedicated threads in a dedicated subforum, restarted and renewed ever week.
thread 1 "what do you guys think we should try next week?"
thread 2 "this is what we played havoc with this week. What did you think?"
Balance, imbalance fun:all systems blocks switched to 1 solid mass, or power softcap negated, or thrust penalty reversed, or shield rates changed, storage weight/capacity, Warheads like supernovae, NPC factions with "public join" all up for game. Drastic "what does this button do?" chaos and applause and rage contained to a productive level.
keep community input on this with 2 dedicated threads in a dedicated subforum, restarted and renewed ever week.
thread 1 "what do you guys think we should try next week?"
thread 2 "this is what we played havoc with this week. What did you think?"
The 1M->2m Balance change caused some hooplah didn't it? The thruster boxdim one too, eh? Would have been nice to test-sample that without a dedicated "dev build" install directory...
A lot of server admins don't know what config does what. Educate them! Show the community the crazy possibilities in the larger sandbox!
SatisfactionA lot of server admins don't know what config does what. Educate them! Show the community the crazy possibilities in the larger sandbox!
The community likes to run it's big fat mouth. They also like Being shown neat things, and are terribly full of ADHD. Cater some to that, everyone will come out better for it.
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