Right now we have the various terms used by navies all over the world. Cruiser, destroyer, corvette (you don\'t see too many of those now) and this is ok, but if we are to use a standard game classification system, we should apply other launguages.
for example, we could use Latin to describe the vessel\'s size or role, an example could be pisciculos, which means small fish. This could be used for fighters.
latin is abut dated though, German or French would be better. Fer Géant could mean a large well shielded ship, a Titan in weight and well hulled and shielded. Panzerschiffe would work too.
this would be hard to incorporate, however, because not everyone can speak German or French and probably not Latin. So where would the community sit on this?
perhaps instead, we use letter of a different alphabet except I their respective translations. We could describe a stealth corvette (current term) as a \"whatever it\'s called\" Zeta class. A widely agreed upon naming code would work well for ship builders and the HUD alike.
On the other hand, we can call certain masses very small, small, medium, large, very large etc. and the some sort of role description, carrier, bomber, picket unit, etc. but avoid using battleship or dreadnought. Instead we might use \"stand-off\" or \"command ship.\"
now we have many different options, various languages, alphabets, and English clasifications to use. But, we cannot use the modern or ancient navy terms, these are confusing and often mean different things to different people. So go ahead and comment, I want to see what you guys think (may become independent thread later)