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I have a concept for a large organic looking space station based on 120 deg radial symmetry (3 equally spaced arms). After spending 4 or 5 hours (off and on) getting to know Blender 3d better, I have a very nice (I think) mesh shell in the form of a *.obj file.
I would be pleased to share this design with my fellow gamers here... but I need someone with a 64-bit Windows machine to convert the mesh file (*.obj) over to a blueprint. All my 64-bit machines are Linux only, and SMEdit doesn't play with Linux right now.
Anyone is welcome to use this mesh file to create a StarMade blueprint, so long as they post the basic rough back in this thread for all to use. It has a ".zip" extension, but is actually a ".7z" 7-zip file. The mesh is designed to scale to 1,376 meters/blocks; so hopefully it will import at that size. That is the metric you enter when you import a mesh into SMEdit. I'm estimating the resulting shell will be between 400k and 700k blocks.
*.obj file:
mushroom_station02.zip
.edited 25 May 2015:
Some more screen-shots of it in-game:
I would be pleased to share this design with my fellow gamers here... but I need someone with a 64-bit Windows machine to convert the mesh file (*.obj) over to a blueprint. All my 64-bit machines are Linux only, and SMEdit doesn't play with Linux right now.
I did try to import it into SMEdit with a 32-bit Win7 test image in VirtualBox. But 32-bit java is limited to 1 gigabyte memory, and that appears to be too little for a mesh scaled to 1,376 blocks/meters. Binvox handled it quickly and without errors, so it should import fine with more memory.
Anyone is welcome to use this mesh file to create a StarMade blueprint, so long as they post the basic rough back in this thread for all to use. It has a ".zip" extension, but is actually a ".7z" 7-zip file. The mesh is designed to scale to 1,376 meters/blocks; so hopefully it will import at that size. That is the metric you enter when you import a mesh into SMEdit. I'm estimating the resulting shell will be between 400k and 700k blocks.
*.obj file:
mushroom_station02.zip
.edited 25 May 2015:
Some more screen-shots of it in-game:
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