Angel Works Shipwright

    Captain Tankman

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    Scout bikes (sort of)! Who doesn't want a fast, maneuverable, scout for the endless open space? :D




    Five of this things are stationed on my carrier, with form-fitting dockingpads and rail-autolaunch sequence:



    As you can see I'm going for the dark and gloomy orange interior lighting :D
     

    Captain Tankman

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    Let's talk about drones :D

    Small support drones equipped with a stop-effect beam


    Yeah I know... they are absolutly no beauties, but they are practical :D


    As the scouts and fighters earlier, the drones are for my carrier, which has now two drone bays with auto-laucnh sequence:



     
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    ccol! Sadly i would have to rebuild half my carrier to implement a system like that...
     

    Captain Tankman

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    One docking unit consists only out of 8 blocks. Additionally you only need another button, where every dock is linked to, and maybe an inner-ship remote, that's all :)
     
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    you know, imma try, arent you on the NFD server too?
    you could help me;)
     

    Captain Tankman

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    Sure. I'll drop by and see if you're there :)

    'Till then, here is a labelled screenshot with the stuff you'll need:
     
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    Captain Tankman

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    I made a nice spinny Sign for my station on the NFD server:

    In other news:
    I started the main colouring and hullwork on my carrier... aweful lot to do D:
    Ouh and I have now some nice speedy skidracers. I gonna post some pics tomorrow
     

    Captain Tankman

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    Hey folks just a small update.
    I'm currently working on a a light frigate chassis. It's the first time I try to use different kinds of hull. This here is the beam version of it:




    Features:
    -good energy supply
    -4 turret hardpoints
    -2 USD ports (top & bottom)

    keep in mind that this is still work in progress :)
     

    Captain Tankman

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    After a little duel with Jamster0000 I realised that the Alesia isn't an edge cutting ship as I thought it is (She's quite an old lady)
    So I'm currently rebuilding it. I cleared the ship from weapons and systems and started with the exterior. So I present to you the Alesia 04 -Generation 2 (WIP)


    As you can see the front and the midsection are already overhauled. Next thing up is the rear or more specific the cross-section between the engines. And then I need to rework the intertior and make a whole new systems- and weaponslayout.
     

    Jake_Lancia

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    After a little duel with Jamster0000 I realised that the Alesia isn't an edge cutting ship as I thought it is (She's quite an old lady)
    So I'm currently rebuilding it. I cleared the ship from weapons and systems and started with the exterior. So I present to you the Alesia 04 -Generation 2 (WIP)


    As you can see the front and the midsection are already overhauled. Next thing up is the rear or more specific the cross-section between the engines. And then I need to rework the intertior and make a whole new systems- and weaponslayout.
    Hehe, you weren't too bad, you nuked my core just as I nuked your cpus so really you won that :P
    But yeah, things on that ship DID need major updates. I'm glad you're rectifying them now.

    Also, stop taking my ships and docking them to your station or I'll nuke you again :P
     
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    Captain Tankman

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    Well you just left your ships floating around my station xD

    But do you really wanna sacrifice another ship? :P
    But once I'm done we can duel again for sure :D
     

    Reilly Reese

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    Eventually i'll get around to updating my Erosion or rebuilding it from the ground up (More likely). Then i'll nuke you both :p
     

    Captain Tankman

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    And she's done! Generation 2 Alesia

    Weapons:
    -Missile-Cannon 1/1 ratio with 99% Ion Effect
    -Beam-Cannon 1/1 ratio with 100% Explosive Effect
    -Missile-Pulse 1/1 ratio with 100% Explosive Effect (for da big booms)
    Turrets:
    -3 heavy beam turrets with 90% Ion Effect (to keep down the shields)
    -10 PD turrets
    Additional features:
    -Jumpdrive
    -passive Ion shield buff (60%)
    -8 docked shield plates (they do acutally work!)
    -4 USD dockingports
    -spinning radar dish









     

    Captain Tankman

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    After deleting and starting over for the 3rd time now I finally made an satisfying basic shape for my current project: a destroyer class capital ship



    (the orange lights are just there as marker to help me)
    By now it's nearly 450m long and will probably feature some nice big turrets someday :D