- Joined
- Feb 4, 2015
- Messages
- 182
- Reaction score
- 58
Here is an issue I have been having that I hope someone here could assist with:
I have a primary ship and a smaller "loader" ship. When the loader ship docks to the primary it shoots docked torpedoes through open space into the primaries bay which get caught by the pickup point, get deposited on the pickup rail, and go along their way into storage.....
....or so it should work....
....what really happens is this:
(1) I manually dock the loader which opens the bay door automatically, and after an intentional 4 second pause, begins shooting the torpedoes to the main ship (or for testing purposes, only 1 torpedo, as it fails after one, lol)
(2) The torpedo launches perfectly, directly to the area it is supposed to, and promptly gets snatched by the pickup point and deposited on the pickup rail.
(3) Nothing happens. It does not move on the rail at all. Yes the rails are in the right direction, yes the rail docker is in the direction, yes the pickup rails are turned "on" and are appropriately speed controlled to full speed.
Here is what's REALLY odd:
(1) The torpedo will NOT undock. I have entered it and tried activating it's rail docker to no avail.
(2) Deleting the torpedos rail docker and warhead, leaving only the core, still does not allow the core to move. It is still magically, and invisibly, stuck to that rail (which it refuses to travel upon).
(3) If I use the "create docking" feature on the loader, AFTER it has docked to the primary ship, the newly created entity shoots right off...lands perfectly...and travels right down the very same rails that had not functioned previously. If I do so before hand, then dock it, the problem persists.
wtf?!
I have a primary ship and a smaller "loader" ship. When the loader ship docks to the primary it shoots docked torpedoes through open space into the primaries bay which get caught by the pickup point, get deposited on the pickup rail, and go along their way into storage.....
....or so it should work....
....what really happens is this:
(1) I manually dock the loader which opens the bay door automatically, and after an intentional 4 second pause, begins shooting the torpedoes to the main ship (or for testing purposes, only 1 torpedo, as it fails after one, lol)
(2) The torpedo launches perfectly, directly to the area it is supposed to, and promptly gets snatched by the pickup point and deposited on the pickup rail.
(3) Nothing happens. It does not move on the rail at all. Yes the rails are in the right direction, yes the rail docker is in the direction, yes the pickup rails are turned "on" and are appropriately speed controlled to full speed.
Here is what's REALLY odd:
(1) The torpedo will NOT undock. I have entered it and tried activating it's rail docker to no avail.
(2) Deleting the torpedos rail docker and warhead, leaving only the core, still does not allow the core to move. It is still magically, and invisibly, stuck to that rail (which it refuses to travel upon).
(3) If I use the "create docking" feature on the loader, AFTER it has docked to the primary ship, the newly created entity shoots right off...lands perfectly...and travels right down the very same rails that had not functioned previously. If I do so before hand, then dock it, the problem persists.
wtf?!