Allow the player to step up a single block without jumping

    Joined
    Oct 4, 2014
    Messages
    94
    Reaction score
    43
    • Legacy Citizen
    • Purchased!
    • Community Content - Bronze 1
    When I'm trying to walk around on a planet I really don't do a whole lot of walking. It's more jumping than anything else really. I think that if you could just step up the height of a single block it would eliminate most of that jumping and make walking seem much more organic. I can't help but wonder if something like this would work when I'm jumping all over those planets.
     
    Joined
    Jul 20, 2014
    Messages
    285
    Reaction score
    100
    that could actually be a good idea for an accessory dave can wear. something like anti grav boots or maybe a function of the buildable armour suits everyone has been wanting.
     

    Reilly Reese

    #1 Top Forum Poster & Raiben Jackpot Winner
    Joined
    Oct 13, 2013
    Messages
    5,140
    Reaction score
    1,365
    • Legacy Citizen 8
    • Thinking Positive
    • Purchased!
    +1


    I'm tired of jumping to get anywhere on planets
     
    Joined
    Mar 2, 2014
    Messages
    1,293
    Reaction score
    230
    • Thinking Positive
    • Community Content - Bronze 1
    • Legacy Citizen 3
    I always hated playing a bouncy ball in Minecraft. I'd really like to see wedges as part of terrain.
     
    Joined
    Oct 4, 2014
    Messages
    94
    Reaction score
    43
    • Legacy Citizen
    • Purchased!
    • Community Content - Bronze 1
    While using wedged terrain pieces (do those even exist right now?) sounds great it would probably be pretty complicated to implement that. They would have to add some code to the terrain generation that figures out which way the wedge should be facing. Right now with blocks that's not an issue so I doubt they have any code in place for that. I'm saying keep the terrain the way it is, but just make it so that I can walk up the gentle slopes. They could even do wedges later as well if they wanted.
     
    Joined
    Mar 2, 2014
    Messages
    1,293
    Reaction score
    230
    • Thinking Positive
    • Community Content - Bronze 1
    • Legacy Citizen 3
    While using wedged terrain pieces (do those even exist right now?) sounds great it would probably be pretty complicated to implement that. They would have to add some code to the terrain generation that figures out which way the wedge should be facing.
    That's easy, even I could write the code.
     

    Lecic

    Convicted Lancake Abuser
    Joined
    Apr 14, 2013
    Messages
    5,115
    Reaction score
    1,229
    • Thinking Positive Gold
    • Purchased!
    • Legacy Citizen 11
    I think wedges to generate on 1 block height increases might look ok at times, but it'd look really weird on many natural structures. We'd need tetras and pentas to generate as well.
     
    Joined
    Aug 23, 2014
    Messages
    427
    Reaction score
    137
    • Purchased!
    How about half blocks?[DOUBLEPOST=1412806760,1412806714][/DOUBLEPOST]Oh, and fences to keep the zombies off my Yhole garden.
     
    Joined
    Oct 4, 2014
    Messages
    94
    Reaction score
    43
    • Legacy Citizen
    • Purchased!
    • Community Content - Bronze 1
    It does not have to be that complicated. Just change the player movement so that we can walk up 1 block. You don't have to change anything about the planets if you do that. It's that simple.
     

    Lecic

    Convicted Lancake Abuser
    Joined
    Apr 14, 2013
    Messages
    5,115
    Reaction score
    1,229
    • Thinking Positive Gold
    • Purchased!
    • Legacy Citizen 11
    It does not have to be that complicated. Just change the player movement so that we can walk up 1 block. You don't have to change anything about the planets if you do that. It's that simple.
    But then you'd constantly be walking up railings and stuff by accident.
     
    Joined
    Aug 23, 2014
    Messages
    427
    Reaction score
    137
    • Purchased!
    But then you'd constantly be walking up railings and stuff by accident.
    Exactly.

    Keep it simple would mean adding 1 new block.... The half block. It's all over Minecraft, what is so hard about the half block? It would solve 1000 problems other than this too.
     
    Joined
    Jul 20, 2014
    Messages
    285
    Reaction score
    100
    half slab is essentially the same thing as a wedge just a diff half of the block.
     

    Valiant70

    That crazy cyborg
    Joined
    Oct 27, 2013
    Messages
    2,189
    Reaction score
    1,168
    • Thinking Positive
    • Purchased!
    • Legacy Citizen 4
    Exactly.

    Keep it simple would mean adding 1 new block.... The half block. It's all over Minecraft, what is so hard about the half block? It would solve 1000 problems other than this too.
    Hm, double the number of terrain blocks... not a bad idea, as an alternative to quintupling the number by adding wedges, corners, pentas, and tetras.
     
    Joined
    Aug 25, 2013
    Messages
    12
    Reaction score
    2
    I suppose no one thought of using a ship core to travel on planets... much easier, faster and no code changed.
     
    Joined
    Jun 19, 2014
    Messages
    1,756
    Reaction score
    162
    • Purchased!
    • Top Forum Contributor
    • Legacy Citizen
    I suppose no one thought of using a ship core to travel on planets... much easier, faster and no code changed.
    Have you ever tried navigating a cave in a core with collision damage enabled? Don't do it.
     
    Joined
    Oct 4, 2014
    Messages
    94
    Reaction score
    43
    • Legacy Citizen
    • Purchased!
    • Community Content - Bronze 1
    Maybe have the player able to walk up 1 block, but only for planetary terrain. Thus preventing people from accidentally walking on railings and such. It could be a state similar to the one they used to tell blocks that they're on a damaged station. It would be a state that tells a block that it's part of the ground, and that state would be lost as soon as the block is harvested. There's an answer we just have to talk it out until we find it.
     
    Joined
    Mar 2, 2014
    Messages
    1,293
    Reaction score
    230
    • Thinking Positive
    • Community Content - Bronze 1
    • Legacy Citizen 3
    The collision boxes of terrain blocks could be lowered to 0.99 m. Then the threshold for stepping up blocks could be set at 0.99 m as well.
     
    Joined
    Oct 4, 2014
    Messages
    94
    Reaction score
    43
    • Legacy Citizen
    • Purchased!
    • Community Content - Bronze 1
    Ooh I like this...Have special boots like OrdaNoel said, and you can turn them on and off with a keyboard button like FunnyBunny said. I can picture something like that working. That way if you don't like it just don't put the boots on.
     
    • Like
    Reactions: FunnyBunny14