Hey Star-Made community and devs
So I thought about something about the current AI module, and felt like there was something missing.
Like some kind of path following AI module - so it can fx fly between a couple of planets, and in case it sees an enemy it put chase and destroy it if it can. When done return to the previus path?
Also "fleet" Ai module
You can have a big FlagShip AI Module, where you can "link" up other smaller AI Modules to follow that FlagShip, so you can fly the FlagShip and the AI is following you, and you can then single handedly be leading an army.
Then there is also Farmer AI Module
Make ships that go out looking for asteroids and fills the storage the SpaceShip is carrying up, up until a certain point where it will return to home, and unload everything, and then go out again.
Thoughts?
Regards and thanks for reading
So I thought about something about the current AI module, and felt like there was something missing.
Like some kind of path following AI module - so it can fx fly between a couple of planets, and in case it sees an enemy it put chase and destroy it if it can. When done return to the previus path?
Also "fleet" Ai module
You can have a big FlagShip AI Module, where you can "link" up other smaller AI Modules to follow that FlagShip, so you can fly the FlagShip and the AI is following you, and you can then single handedly be leading an army.
Then there is also Farmer AI Module
Make ships that go out looking for asteroids and fills the storage the SpaceShip is carrying up, up until a certain point where it will return to home, and unload everything, and then go out again.
Thoughts?
Regards and thanks for reading