In Developement Advanced Fleet Commands

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    With fleets just around the corner I would like to suggest a couple commands that would help the AI make better decisions during battles. If you have any other suggestions please add them.

    1) ABORT BEFORE BATTLE - An adjustable percentage that the AI uses to decide whether or not to attack. If you send an AI fleet to attack another fleet and the other fleet is say 50% stronger (determined by stats) your AI will abort the mission and return home.

    2) RETREAT - If your AI fleet as a whole, or individual ships reach a certain damage percentage (you set the percent) they will retreat from the battle.

    3) RECON - An AI scout ship will scan the enemy strength and report its findings back to home base.

    4) EXPLORATION - Ships will explore unkown systems and report back their findings.

    5) PURSUIT - If an enemy fleet attempts to attack and they decide to retreat your ships will pursue.
     
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    I was expecting some legit advanced command,but these are pretty much 100% confirmed. :)
    stuff will be a lot more advanced than this I assure you,but the hype is real now that the release is so close :D we shall see
     
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    Interesting thread, but I'm fairly sure they already have thought to put this in, and probably will be doing so at the release of the Fleets update.
     
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    That is good to know, and I look forward to seeing what other options they include.