Adimo Ship-Builders

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    Currently,

    I am hating people who give ships they have not looked at 1\'s.

    Please do not give 1\'s to ships you have not looked at...
     

    Mariux

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    Actually it\'s Blizzard\'s turret that got modified a bit was used on Cerberus
     
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    Oh right.... I really want to build a desent ship but I don\'t have a hood enough PC only have my laptop so I can\'t use wedges :/
     
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    your gona hate me but this is a reqwest for a flag ship that must be Titan (Zeus-Class): 100,000.1 - 500,000 mass or biger its gona have a odd layout the main part will be a big ball that will be split into 8 parts and the front top of this ball will be docking with the core in the back center of this docking bay it will be needed to hold both small and big ships often and the area infront of the core room will need stares and stuff becuse at the top of the ship in the exact center i want a captens room that needs to be able to see the whole ship and in the front of the ship thare needs to be a cone thats rounded at the tip for a comand room more for show but will have some decks to look like a comand room with some cockpits in it thare in the back on the bottom 2 areas will be sticking out engens that are about 1/2 the sise of one of thease 8 areas of the curcle the top back sticking out will be another engen thats the sise of one of the 8 areas and the top back 2 will be a area with some stone walk ways with house looking bildings and yards and trees tipe of housing area the houses are to be 10 by 10 boxed with 3 lvls and a atick with plex storage in the atic the ferst lvl will have a cooking like area with plex storage and the 2 and 3rd lvl will be housing with beds and showers the med bay will be under the stares in the front so ingured peaple so to speek wont need to go far after being picked up in escape pods and the botom front will be wepons -lots of misiles only 1 cpu tracking and 1 d1000 cpu the antimatter canons will be few and after the nerf i want little to do with them so i wanat sheeld braking ones for the misiles to do te rest- the back bottom is sheelds and power i want to be able to shoot the antimatter canons non stop for atlest 80 secends and i want 1000 damage minum the rest of space is to be shelding and the dome conecting the docking and peaples will have some other reqwirements for starters peples area needs glass to see into space and i want it well lit and i wish for thare to be a plex door blast shelds on that window i wan the wall keping the docking and human area seprate to have a 50 60 hole filled with plexed doors to let small ships to fly in and land in a flatend area to pick up peples and move them the docking will be plex doors along the botom of the area and the top to be hull so whe in you can go up ad dock but the tipy top i want flat so you can put some shelds thare aswell as docking i wish for the colots to be wight with gray lines sticking out by 1 block and red lined trim along the ship with blue slightly smaller tracing it

    hear is a 3d modle i made: http://imgur.com/f7BjFdt

    and i whis for the lins of red and blue to look like this but less lines and smaller ith the blue tracing the red: http://news.bbcimg.co.uk/media/images/54312000/jpg/_54312434_foss_21horiz_624.jpg



    thnak you for this if you make it i will like it if wile your making it you post photos of it to my messageing to keep me updated so i can previde imput or is your doing this on a sever id like to see it evry now and then thare so i can give better input an show you whare i might want somthing to save work for both of us an yhanks agen hope you have a good day
     

    Mariux

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    Thank you for your request! This seems like a very large scale ship, and we probably won\'t be able to make it by hand, so I suggest three options:

    1) You can send me your .obj file of the model You made, and I could use SMedit to put it into the game, then I\'ll install weapons, interior, shields, power, add some detail, etc.

    2) I\'m working on a large-scale ship, Blizzard, which is a bit less then 300000 mass, has large hangars and should be a good alternative, and will probably be done soon (I released test versions to a few players). You can see some of it in the screenshots of other ships in the end of the 4th page.

    3) Wait even more (months, to be exact) when I\'ll finish making another ship that is currently only on the drawing board, but it should be bigger than the Blizzard and have even more hangar space. I can\'t guarantee that I\'ll be making it in the first place, though, but I might share a few scetches of it.
     

    Mariux

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    And no, I don\'t hate You, my dearest customer ^^
     
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    Hey if you want a smaller project to do in the mean time I\'m looking for a heavy fighter... I want it to look good and work well...
     
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    The Sector Robinus yards is rolling out three new models. Since all three are either refits or descendants of the original Adimo ships, we thought we should honor that by releasing them like they were. So here they are!



    F-606 B Sparrowhawk (Fighter-Bomber Model)

    The \'B\' with a fully armed payload.

    (underside targetting HUD)



    The F-606B is the bomber version of the F-606A, an prototype tactical fighter. While the \'A\' is under review for power its power usage, the \'B\' has been cleared for release.

    Able to carry a payload of 1 large missile and 2 small ones. This craft may lack in being superior in a dogfight, but what she can carry is what defines her. The torpedos are cruder than ones featured by other yards, but this allows them be much cheaper, and therefore allow the Sparrowhawk to be quickly reloaded for another run.

    The main usage of this craft should be to punch a hole through the hull of either a ship or a station to lay the path for boarders to enter.

    It also wouldn\'t hurt to use it to support large ships in fleet battles, but the impact would be considerably minimal.



    Optimal Bomb Run Instructions

    1. Assign your torpedo docks a number for undocking/firing (and remember which torpedo is which).

    2. Line up to your target at least 10 seconds plus away from it.

    3. Switch to the aiming cockpit of the desired torpedo you wish to fire.

    4. Begin run and clock the F-606B up to full speed.

    5. Aim and release your torpedo approximately 3 seconds from the target.

    6. Keep going so you can evade any resisting fire and line up for your next run.



    *note: it is best to release one torpedo per run (so that you\'ll have three runs before you need to re-stock)*



    Stats





    Downloads:

    -F-606B Sparrowhawk (armed): http://star-made.org/node/14009

    -Large warhead: http://star-made.org/node/14010

    -Small warhead: http://star-made.org/node/14011



    Light Utility Transport (LUT) 200 \'Bumblebee\' Mark 3



    Front View

    Side Profile.



    The trusty old Buzzer has come a long way. The Mk3 is more or less an asthetic update with a major refit of the original. Slightly less powerful guns, and slightly more shielding. Power recharge has been increased, and she looks a 300% better (although for some reason both the Trading Guild and the Pirates still use the original one). The interior layout has been changed, with a neater arrangement of the systems and plex-storage line-up.



    Stats





    Download: http://star-made.org/node/14012



    Foehammer-Class Heavy Frigate (Class Designation FFH)

    Side Profile

    Angled view (note the Mk3 Bumblebee deployed from the hangar)

    Rolling Thunder

    A Foehammer Battlegroup helps in preserving the peace around the Galaxy.



    Docking-Related Pics



    The Foehammer complements 2 containers and a Bumblebee



    The docking modules are exposed from the underside of the ship, allowing for easy docking



    Images of the lead ship while it was still WIP: http://imgur.com/a/a9g7D (notice the underside of the ship)



    The Foehammer is the direct (and much needed) replacement for the aging Libezia. With much knowledge gained since the Libezia, this heavily armed, heavily shielded and non-budget ship is certainly an adversary to be reckoned with. At 170 metres, this ship is also the largest frigate ever fielded by Adimo.



    Possessing a smarter energy build and stronger defenses (nearly 3 times the amount of shields of the Libezia), its main cannon has a range of nearly 4 kilometres. Coming with a cargo hold, this ship is able to maintain a crew on long expeditions for a sustained amount of time before (if ever) needing to under-go repairs.



    The Foehammer can be used for many purposes. Firstly as a mobile base of operations for 3-4 people (or a segment of a faction). It can be stationed in low orbit over a planet to provide the materials and means to build a planetary outpost, and therefore provide hasty cover, protection and defensive capabilities if enemies were to attack.



    On it\'s own, it can be used as a sniper ship (furthest comfirmed Isanth kill so far was 1 kilometer out), and can easily hold out against 10 fighters at once. In a fleet battle, it can either serve as a heavy hitter (whittling down enemy shields then bombarding the said enemy with missiles, or as an escort to cruisers or carriers (most notably the soon to be released Blizzard).



    *note: the \'bridge\' at the top is detached from the main ship complex and is intended as a visitor/passenger carriage of sorts*

    Stats





    Download: http://star-made.org/node/14013
     
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    I\'ve never really used them myself they explode on contact right?
     

    Mariux

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    Good job! I especially love the updated Bumblebee, I\'ll have to put the newer ones into the Blizzard.
     
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    The bombs on the Sparrowhawk is what I did on one of my ships. Glad to see someone take avantage of the undock-bomb feature.
     
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    You should make suicide bombers :)

    Edit you could make them A.I. controlled because unarmed A.I. ships ram... and if they have explosives on the front... boom.
     
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    I had a unarmed transport ship in my catalog and I ran into a pirate using that ship and it rammed me a few times before I blew it to pieces... would be interesting to play around with a suicide version :)
     
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    In the next upgrade for the Libezia, can you add some salvage cannons and Powerdrain beams/ computers,make the hangar area at the back instead of the front, make the hangar area bigger so it can dock 9 LUT 200\'s, and also exclude the Buzzer ships when downloaded? By the way, can you also calculate the time it would take for it to get to maximum thrust?