- Joined
- Mar 3, 2015
- Messages
- 457
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- 158
Dr. Whammy these are concise and versatile. I really wouldn't feel lacking in options with these, except for maybe an option to split a fleet into different squadrons lol
I came here to mention an "Escort" mode. Pretty much what you just said there. It's the only thing I can think of to add to the original post and keep it quick and simple.The one command I really really want is: (Wing-commander---you rock Madman)
Follow (current ship) while maintaining formation. Fleet will maintain station-keeping relative to the leader and choose targets based on it's current 'selected target'. Bonus points for letting me choose the precise location of the formations.
It this proves too OP: limit the command to non-combat ships.
One way to incorporate escort functions would be to have a single defense target (in or out of a fleet) and assign a separate fleet to escort it.Defend selected target
- The fleet will follow your currently selected target at a range of 0.2 sectors (or server config). Ships will break off and attack all enemies that enter their weapons range, then abort the attack and return to following the defended unit when its distance exceeds 1.0 sector (or server config) or all nearby enemies are destroyed. The fleet will continue to defend the wreckage if your defended target is disabled or destroyed; making salvage/rescue operations possible.